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Rimworld
35
Rimworld mods
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Mod «XCOM - Core» for Rimworld (v1.3 - 1.4)
Hello, Commander...
0
04.01.2023
14:15
1.01K
TOP-Mods
0
Mod «Childhood Backstories» for Rimworld (v1.4)
Adds childhood backstories for colony children. Backstories are assigned based on what the child actually did/experienced for proper immersion.
+3
10.07.2023
14:55
1.01K
TOP-Mods
0
Updated
Mod «Koi's Mech-Androids» for Rimworld (v1.4 - 1.5)
A cosmetic addon to VRE - Android, This mod just adds two Hardware options to make your androids look like mechanoids.
0
01.08.2024
17:04
1.01K
AtmosCry
0
Updated
Mod «TVForPrison (Continued)» for Rimworld (v1.1 - 1.5)
Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase.
+1
11.11.2024
00:18
1.00K
Den Martin
0
Mod «Royal Arsenal» for Rimworld (v1.3 - 1.4)
Expands upon the Empire's technology, adding a new type of charge weaponry and 3 new armor variants.
+1
28.04.2023
00:10
1.00K
Den Martin
0
Mod «Solark Race» for Rimworld (v1.3 - 1.4)
The mod adds new races, factions and special equipment. Solark is among the settlers, it will be difficult to maintain a colony.
+1
14.09.2023
18:25
1.00K
Den Martin
0
Mod «[WH40k]Corruption: Psykers[Adopted]» for Rimworld (v1.2 - 1.4)
A Warhammer 40k conversion mod. This module includes new psyker powers and traits. Required: [WH40k]Corruption: Core [Adopted]
0
20.04.2023
18:20
999
TOP-Mods
0
Mod «Madman's Star Wars Ships (SRTS)» for Rimworld (v1.3 - 1.4)
40+ ships, many different eras in one galaxy far far away.Fully functional spaceships, bombing abilities and prop/decoration versions.
+4
28.11.2023
18:44
994
Den Martin
0
Mod «No Debris» for Rimworld (v1.1 - 1.4)
This mod prevents the drawing the debris (scatter) entirely, on all terrain. Blood, dirt, rubble, etc.
0
08.03.2023
00:01
990
Den Martin
0
Mod «DeCore» for Rimworld (v1.0 - 1.4)
DeCore brings in a lot of changes in game mechanics, so the player have to think differently and use new colony development strtegy.
+1
30.10.2022
23:18
990
Den Martin
0
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