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Rimworld
34
Rimworld mods
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0
Mod «Hellcannon» for Rimworld (v1.4)
Combat Extended only Adds an Improvised artillery. Supports Muzzle Flash.
+2
29.05.2023
19:23
1.28K
Den Martin
0
Mod «Xenotype followers» for Rimworld (v1.4)
This mod enables you to configure what Xenotypes might join you when performing a ritual with the random recruit reward.
+9
14.01.2024
23:44
1.28K
Den Martin
0
Mod «Erin's Azaphrae - Biotech Ver.» for Rimworld (v1.4)
Azaphrae and their Nuzox companions seek a home away from home and won't hesitate to take it by force.
+4
15.09.2023
17:04
1.28K
Den Martin
1
Updated
Mod «UH-144 Falcon» for Rimworld (v1.4)
Adds UNSC Falcon from Halo. Requires: Aerocraft Framework
0
19.04.2023
20:28
1.28K
Den Martin
0
Updated
Mod «[RWY]SRTS Expanded: The Crimson Fleet» for Rimworld (v1.1 - 1.4)
An extension to SRTS Expanded that adds 6 new ships.
+3
07.08.2023
23:00
1.28K
Den Martin
0
Mod «People Can Change» for Rimworld (v1.0 - 1.4)
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change.
0
19.03.2023
23:23
1.28K
Den Martin
0
Mod «Power++» for Rimworld (v1.0 - 1.5)
WORKS WITH SAVESA wireless power mod :Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (carav
0
25.05.2024
22:03
1.28K
Den Martin
0
Mod «Corpse Cleanup» for Rimworld (v1.4)
Adds new designators for quickly cleaning up corpses in the field!
+5
10.10.2023
13:21
1.27K
Den Martin
0
Mod «Alien Invader genes» for Rimworld (v1.4)
The mod is heavily inspired by the xcom series but not an exact representation of it.
+2
17.06.2023
15:25
1.27K
Den Martin
0
Mod «Music Expanded Wasteland» for Rimworld (v1.3 - 1.4)
The goal of Rim Wasteland will be to add a completely new sense of space using my knowledge as a composer.
+2
04.05.2023
17:38
1.27K
Den Martin
0
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