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Rimworld
34
Rimworld mods
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0
Mod «Guns Galore - Industrial Age I» for Rimworld (v1.4)
Vanilla and Combat Extended supported. A list of all current and upcoming weapons can be found here.
0
24.03.2023
21:46
1.42K
TOP-Mods
0
Mod «Grimworld: Autoguns» for Rimworld (v1.4)
Hey there fellow scavs and scabs.
+2
10.01.2023
16:14
1.42K
Den Martin
0
Mod «No Power Wires» for Rimworld (v1.2 - 1.4)
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity).
0
15.01.2023
14:00
1.42K
Lucifer
0
Mod «Urban Factions - Framework» for Rimworld (v1.4)
This mod is the prerequisite for the modern combat series,What it does:- Adds 2 breaching tools the slap charge and Braching charge- Alters AI to move
+4
03.06.2023
20:14
1.42K
Den Martin
0
Mod «Medievel Bowyer» for Rimworld (v1.4)
The village bowyer has arrived and with them they have brought a plethora of Crossbows and a couple of bows.
0
19.02.2023
14:51
1.41K
TOP-Mods
0
Mod «RimField5042» for Rimworld (v1.4)
Added vehicles and aircraft from BATTLEFIELD 2042 Requires: Aerocraft Framework Vehicle Framework Engine Industries
+1
06.09.2023
16:19
1.41K
Den Martin
0
Mod «Improved Insectoids» for Rimworld (v1.2 - 1.4)
Ever wanted to have an army of insectoids at your disposal? With Improved Insectoids, not only is that possible, it's also very viable.
0
07.05.2023
23:23
1.41K
Den Martin
0
Mod «Guns Galore - Cold War (UK)» for Rimworld (v1.4)
Vanilla and Combat Extended supported.
0
19.04.2023
12:58
1.41K
TOP-Mods
0
Mod «Heavy Melee Weapons (Continued)» for Rimworld (v1.1 - 1.4)
Big Swords and Exoframes Help Brawlers Keep Mechanoids at Bay. Have you ever wanted to chop mechanoids to pieces with an oversized sword?
+4
10.09.2023
11:29
1.41K
Den Martin
0
Updated
Mod «Hemogen Cuisine» for Rimworld (v1.4)
Tired of slurping hemogen out of plastic bags like uncultured animals?
+2
11.10.2023
16:09
1.41K
AtmosCry
0
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