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Rimworld
Weapon
1
Mods "Weapon" for Rimworld
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Mod «Urbworld Weaponry: Caseless» for Rimworld (v1.2 - 1.4)
Super-high density planets dominated by cities.
0
06.10.2023
05:51
703
AtmosCry
0
Mod «Ammo Variety - Shotguns» for Rimworld (v1.3 - 1.4)
This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended.Supports 12 gauge, 20 gauge, 23x75mmR, .
+5
06.01.2024
00:32
677
Den Martin
0
Mod «Ruger Mini» for Rimworld (v1.3)
This mod adds 2 variants of the Ruger Mini semi-automatic rifle. - This mod is compatible with Combat Extended.
+7
03.08.2023
00:35
653
Den Martin
0
Mod «Vanilla XCOM Chosen Weapons» for Rimworld (v1.3 - 1.5)
Adds vanilla-style Chosen weapons from XCOM 2: War of the Chosen, featuring custom gunshot sounds and (de)buffs.
+1
07.07.2024
23:33
617
Den Martin
0
Mod «Crossbows» for Rimworld (v1.4)
RimWorld's weaponry is a bit lacking in some areas. Just as there are no Industrial era melee weapons, there are no Medieval era ranged weapons.
+6
10.12.2023
16:23
610
Den Martin
0
Mod «YeetBlades (Continued)» for Rimworld (v1.4)
Adds a couple melee weapons that you can throw.
+4
07.01.2024
14:17
609
Den Martin
0
Mod «Vanilla Friendly Laser Guns» for Rimworld (v1.4 - 1.5)
The "Vanilla Friendly Laser Guns" mod will add three laser weapons to the game: a pistol, a rifle, and a sniper rifle.
0
21.04.2024
20:30
599
Den Martin
0
Mod «FCP - FNV SMG's» for Rimworld (v1.2 - 1.4)
The Fallout Collaboration Project is a complete overhaul of Rimworld to include all things Fallout and create the beloved universe in the best possibl
+4
10.10.2023
03:43
562
AtmosCry
0
Mod «Shard Dagger» for Rimworld (v1.5)
Adds a new craftable weapon named the "Shard Dagger" — part shard, part bioferrite but all dagger.
0
26.08.2024
00:10
556
Den Martin
0
Mod «Thog's Guns - Ranger Pack» for Rimworld (v1.4)
Adds six new vanilla-styled and balanced crossbows for your ranging entertainment.
+6
10.12.2023
16:19
498
Den Martin
0
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