Mods "Other" for Rimworld

Tweaks the forced x1 speed multiplier which triggers on some events.
0
07:34
471
Luc
0
This small framework introduces a PatchOperation to make overwriting Research Projects easier.
0
10:46
469
Luc
0
Increases the number of body modder & transhumanist trait levels from 6 to 14.
0
19:52
469
Luc
0
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
00:08
465
0
This is just a framework which is needed by some of my other mods.It contains a collection of code, so I don't have to copy them all around.
+1
11:32
457
0
Faction choose biomes Updated
Hello, and thanks for using the Faction choose biomes mod!
0
06:34
446
0
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that?
0
15:09
432
0
Automatically adds hyperlinks to descriptions: Recipe    ⟷    ResultRecipe    ⟷    Ingredient (excluding optio
0
14:46
430
0
A core mod required by all my races. Reduces overall clutter and duplicated content when you have few of my races running at the same time.
0
16:13
424
0
Expanding the might of Rimword's waterways once again.
0
11:20
418
0
← Previous Next → 1 ... 39 40 41 ... 47
Items 391-400 of 464