Mod «High Density Hydroponics» for Rimworld (v1.6)

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High Density Hydroponics

This mod adds extremely dense and space efficient hydroponics basins that allows you to plant a ridiculous amounts of crops in a very small footprint. Perfect for anyone wanting to build farms on Grav ship or just want a more compact farm.


Details

There are 3 hydroponics:

Mini hydroponics bay - 1x4 and grows 16 plants
High-density hydroponics bay - 2x4 and grows 80 plants
Hyper-density hydroponics bay - 2x6 and grows 240 plants

The hydroponics has 3 phases: sow, grow, harvest.


Sowing Phase

During the sowing phase, the hydroponics will wait for the entire bay to be filled up first before it starts growing


.Growing Phase

During the growing phase, the hydroponics will lock up sowing interaction with it. A progress bar will appear on the building showing the progress. You can also see the progress it in the inspect window. The hydroponics will wait until growth is completed before entering the harvest phase.


Harvesting Phase

During the harvesting phase, the hydoponics will continuously output its stored plants to the top for pawns to harvest until it is empty. Once it is empty it will start the sow phase again.

If the plant can be harvested multiple times (ie. Ambrosia), after the harvest, the hydroponics will store the plants back into itself again. After all harvest is complete, the hydroponics will re-enter growing stage. Note that your pawns can botch the harvest, reducing total plant count inside the hydroponics. Due to this addition, the plant age is now tracked internally as well. During the transition to the grow stage, the hydroponics will do some calculations to estimate and see if the plant will survive to the next harvest. If it does not, it will just kill the plants and enter sowing stage instead.


Additional Details

If power is cut, all plants will die. This is configurable in mod settings.

If minified, all plants will die.

If you change the type of plant being planted during the growing or harvesting phase, the hydroponics will wait until the next sowing phase to start sowing the new selected plant. If you change the plant during the sowing phase, all current plants will die. If you want to reset the progress you can flick the power of the hydroponics on and off.

Additionally, I added light requirements so you will need a sunlamp or have them sit outside. It will average all the tiles of the bay to get the average light. If half of the bay is roofed it will have 50% light and will not grow. This information is displayed to you on the building as well. This is also configurable in settings.

Plant age is being tracked now. If the plant gets too old during growing phase, they will die.

Also includes a patch to allow corn, haygrass, devilstrand to be sown in hydroponics.


Compatability

Dub's Bad Hygiene - If the "hydroponics" option is enabled in DBH, the hydroponics in this mod will also require water to function. the amount of water required will scale with the amount of plants currently stored. Note that the hyper dense hydroponics will take a lot of water to run so be prepared.

Farming Hysteresis - Works. If you try to grow plants that can be harvested multiple times (ie. Ambrosia), note that the hydroponics will loop harvest and grow stages until the plant dies of old age. Either keep that in mind or consider turning on disable harvest as well.

All mods that add more plants to hydroponics - These should all work.

File info

Download links will be available via s

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