Mods "Gameplay" for Rimworld

ReSplice: Charmweavers Updated
ReSplice is the banner under which I will release any xenotype I feel like making.
+18
16:02
6.16K
0
Guards For Me Updated
WORKS WITH EXISTENT SAVESUse your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (
+3
10:30
6.15K
Luc
0
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it.
+1
19:10
6.15K
1
Nephilim Xenotype Updated
This mod adds a new Xenotype that is the counterpart to the sanguophage.They are quite rare and are most commonly found in the empire.
+18
00:30
6.13K
0
Walls are solid Updated
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doo
+3
15:46
6.10K
0
VGP Vegetable Garden Updated
Vegetable Garden. One of the oldest mods for the Rim. Version 1 released in May 2015! Hello! And welcome to the vegetable garden!
+4
23:53
6.09K
0
Vanilla Aspirations Expanded Updated
Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing the storytelling and
0
12:45
6.08K
Luc
1
Toddlers Updated
NOTE: This mod is NEW, please back up your saves.
+30
19:52
6.04K
Luc
0
Det's Xenotypes - Stoneborn Updated
+3
17:46
6.04K
0
Have you ever wondered how all these traders are getting their neutroamine? They grow it of course!
+1
20:32
6.02K
2
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