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Rimworld
35
Rimworld mods
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Mod «CyberNet» for Rimworld (v1.0 - 1.4)
CyberNet adds even more GlitterNet connected devices in the form of new, networked prosthetics.
+1
31.01.2023
23:36
1.73K
Den Martin
0
Updated
Mod «PsiTech» for Rimworld (v1.1 - 1.4)
PsiTech adds new, late game content in the form of powerful psychic abilities.
0
26.04.2023
16:12
2.41K
Den Martin
0
Updated
Mod «Android tiers - TX Series (Continued)» for Rimworld (v1.1 - 1.4)
Add a new serie of androids designed for infiltration missions, their slightly modified exoskeleton are covered with rubber skin / living tissues whic
0
07.02.2023
00:12
2.92K
Den Martin
0
Mod «Toxic Resistant Power Armour» for Rimworld (v1.4)
Gives vanilla power armour (and anything derived from their parents) toxic environment resistance.
+1
05.02.2023
12:05
925
Den Martin
0
Mod «Worthless Junk» for Rimworld (v1.3 - 1.4)
Ultra Lite mod that gives ancient junk some value.
+1
05.02.2023
19:31
1.38K
Lucifer
0
Mod «Faction Blender» for Rimworld (v1.0 - 1.4)
Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off?
0
06.02.2023
17:58
1.61K
Den Martin
0
Mod «Vanilla Races Expanded - Phytokin - Anima Theme» for Rimworld (v1.4)
This mod turns gauralen phytokins into anima phytokins Requires: Vanilla Races Expanded - Phytokin DLC Royalty DLC Ideology DLC Biotech
0
09.02.2023
12:09
2.95K
Den Martin
0
Mod «Android Tiers Neural Manipulation» for Rimworld (v1.4)
Android Tiers Neural Manipulation [ATNM] Android Tiers Neural Manipulators is a sub-mod for Android Tiers Reforged, adding a new implant (one for mech
+1
11.02.2023
15:11
1.37K
TOP-Mods
0
Mod «Just Leave Already» for Rimworld (v1.4)
Finally, your colonists can get the hell out in an instant!
0
11.02.2023
15:29
1.20K
TOP-Mods
0
Mod «OgreStack» for Rimworld (v1.1 - 1.4)
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.
+3
12.02.2023
23:52
3.85K
Den Martin
0
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