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Rimworld
34
Rimworld mods
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Updated
Mod «Go Explore!» for Rimworld (v1.0 - 1.5)
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration.
+2
16.04.2024
23:33
5.11K
Den Martin
0
Updated
Mod «Rimedieval - Medieval Conversion» for Rimworld (v1.2 - 1.5)
Rimedieval is an ultimately compatible replacement for "Medieval - Vanilla".
+5
26.04.2024
14:21
12.43K
Den Martin
0
Updated
Mod «VGP Vegetable Garden» for Rimworld (v1.0 - 1.5)
Vegetable Garden. One of the oldest mods for the Rim. Version 1 released in May 2015! Hello! And welcome to the vegetable garden!
+4
25.07.2024
23:53
4.78K
Den Martin
0
Updated
Mod «Expanded Incidents (Continued)» for Rimworld (v1.0 - 1.5)
This mod increases the variety of incidents your colony faces.
0
11.11.2024
00:28
1.71K
Den Martin
0
Mod «Miscellaneous 'CORE'» for Rimworld (v1.0 - 1.4)
This mod contains various core functions for other Miscellaneous parts.It must be loaded before the other parts!
+1
12.10.2022
09:32
2.62K
NeoRider
0
Mod «More Predators» for Rimworld (v1.1 - 1.4)
Predators big enough to hunt humans spawn more. A lot more.Does not change which predators spawn in which biomes. Requires Harmony.
-54
12.10.2022
14:06
849
NeoRider
0
Mod «[KV] Call Trade Ships» for Rimworld (v1.2 - 1.4)
Call for trade ships for a price from a Comms Console. The price can be adjusted in the mod's settings.
+1
30.12.2022
18:48
1.45K
Lucifer
0
Updated
Mod «Extra Alerts» for Rimworld (v1.0 - 1.5)
Adds some useful alerts, with options to disable ones you don't want.
0
14.08.2024
16:19
1.06K
Den Martin
0
Mod «Outfitted» for Rimworld (v1.1 - 1.4)
Finetune the assigned apparel sets with any Stat under the assigments tab.Includes an overlay to see all apparel scores for the selected colonist.
0
04.01.2023
14:59
728
Lucifer
0
Mod «Turtle Friendly Raids 1.4 (unofficial)» for Rimworld (v1.0 - 1.4)
This is an unofficial update to Turtle Friendly Raids so that it works with 1.4.
0
12.10.2022
21:24
2.14K
NeoRider
0
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