Mod «Miscellaneous 'CORE'» for Rimworld (v1.0 - 1.4)

Miscellaneous 'CORE'

This mod contains various core functions for other Miscellaneous parts.
It must be loaded before the other parts! 


The following video shows all that Miscellaneous can add to your game:


It also comes with the following functions/items:

  • Colonist Keys: Place/Group
    This allows you to use the keys 6, 7, 8, 9 to create teams.
    The key 0 releases all drafted colonists.
    (Note: This needs a new colony to work; the keys can be reconfigured).

  • BrainPals
    Some brain implants to enhance your colonists.
    (an idea from 'Old Mans War').

Detailed Description: Keybinding:

  • The keys 6, 7, 8, 9 can be used to define where colonists should go to.
    Use them like this: Draft all the colonists you want to set the positions for and position them.
    Now press SHIFT+7 (for group 7) and the positions of your drafted colonists will be saved.
    To recall the positions just press 7. All this can be done for the keys 6, 7, 8 and 9.

  • Key 0 has another function:
    Once you press it, all your drafted colonists, who don't have an active job, will be undrafted.
    Press SHIFT+0 to switch the recall mode between POSITION and GROUP.

  • Another key is the F1 key. If you press it, you will jump to a random position inside your home zone.

  • Note:
    You can rebind the keys to your own desire with the normal keybinding options.


  • English, German, Russian, Chinese.

    Thanks to duduluu for the Chinese translation.
    Thanks to fox_kirya and Well for the Russian translation.



  • Updated for RimWorld 1.4 

File info

  • Added by: NeoRider
  • Author: Haplo_X1
  • Mod version: 08.10.2022
  • File format: ZIP
  • File size: 1.1 mb
  • Source: Go to
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