Mod «Miscellaneous 'CORE'» for Rimworld (v1.0 - 1.4)

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Miscellaneous 'CORE'

This mod contains various core functions for other Miscellaneous parts.
It must be loaded before the other parts! 


Video:

The following video shows all that Miscellaneous can add to your game:


Functions/Items:

It also comes with the following functions/items:

  • Colonist Keys: Place/Group
    This allows you to use the keys 6, 7, 8, 9 to create teams.
    The key 0 releases all drafted colonists.
    (Note: This needs a new colony to work; the keys can be reconfigured).

  • BrainPals
    Some brain implants to enhance your colonists.
    (an idea from 'Old Mans War').

Detailed Description: Keybinding:

  • The keys 6, 7, 8, 9 can be used to define where colonists should go to.
    Use them like this: Draft all the colonists you want to set the positions for and position them.
    Now press SHIFT+7 (for group 7) and the positions of your drafted colonists will be saved.
    To recall the positions just press 7. All this can be done for the keys 6, 7, 8 and 9.

  • Key 0 has another function:
    Once you press it, all your drafted colonists, who don't have an active job, will be undrafted.
    Press SHIFT+0 to switch the recall mode between POSITION and GROUP.

  • Another key is the F1 key. If you press it, you will jump to a random position inside your home zone.

  • Note:
    You can rebind the keys to your own desire with the normal keybinding options.

Language:

  • English, German, Russian, Chinese.

    Thanks to duduluu for the Chinese translation.
    Thanks to fox_kirya and Well for the Russian translation.


 

 

  • Updated for RimWorld 1.4 

File info

  • Added by: NeoRider
  • Author: Haplo_X1
  • Mod version: 08.10.2022
  • File format: ZIP
  • File size: 1.1 mb
  • Source: Go to
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