Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Vanilla Factions Expanded - Mechanoids Updated
One of the first mods I ever came up with, and one that took the longest to design, draw, code and deliver, Vanilla Factions Expanded - Mechanoids is
+20
19:45
28.66K
3
Vanilla Factions Expanded - Vikings Updated
After 6 months in development and almost 2 months in beta testing, we are absolutely ecstatic to show you the effect of our hard work - Vanilla Factio
+9
18:56
14.48K
3
Androids for RW Updated
A race of humanlike robots which are mostly female in model variety. Make SURE you got Humanoid Alien Races 2.
+10
18:45
16.01K
3
HALO - UNSC Faction Updated
+5
14:28
7.86K
Luc
3
Idearn Race Updated
The mod adds new races, exclusive livestock and exclusive gear. Requires:  Harmony Humanoid Alien Races [Aya]Aya Premise Core
+3
11:44
4.68K
Luc
3
Mechanoid Bench 3 [JGH] Updated
Dismantle the mechanoid, and use the mecha components to make improved things/ When defeating a mechanoid, we only get a few pieces of steel.
+3
15:48
5.43K
3
[FSF] Advanced Bionics Expansion Updated
This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not require
+9
13:15
8.52K
Luc
3
Fortifications - Industrial Updated
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own
+22
19:18
31.89K
Luc
3
Designator Shapes Updated
Allows you to build, mine, zone, etc.
+7
06:39
9.88K
3
Vanilla Furniture Expanded - Security Updated
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
+9
21:39
27.87K
3