Rimworld mods

This mod adds three new apparels, low-risk (blue), medium-risk (orange), and high-risk (red) prisoner jumpsuits.
0
18:29
905
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Adds a variety of new, stackable implants that serve as straight upgrades.
0
17:50
1.96K
0
Adds the SEAF military uniform and Super Earth civilian outfit from Helldivers.
+2
00:19
613
0
This mod introduces staggering new content by introducing a Health leveling system, start as a Level 0 Colonist and work your way up to the doomsday l
0
13:25
990
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Introducing the Crysis Nanosuit. Inspired by the Crysis series, the Nanosuit is brought into the Rimworld universe.
+1
17:02
1.12K
0
Gloomlight/Mech node = Free Sun LampLancer/Pikeman/Scyther = 25 steel 10 plasteel 5 goldCentipede/Termite = 50 stell 20 plasteel 15 gold
+1
16:37
1.39K
0
Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!
+2
18:19
1.77K
0
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down. Required: Harmony
+2
13:46
1.27K
0
Tries to remove all vanilla apparel from the game.
+2
23:22
603
0
Colony Leadership (Continued) Updated
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game.
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17:22
2.10K
0
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