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Rimworld
40
Rimworld mods
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Version game Rimworld
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Mod «Prisoner Jumpsuits» for Rimworld (v1.5)
This mod adds three new apparels, low-risk (blue), medium-risk (orange), and high-risk (red) prisoner jumpsuits.
0
12.01.2025
18:29
905
Den Martin
0
Mod «Simply More Implants» for Rimworld (v1.3)
Adds a variety of new, stackable implants that serve as straight upgrades.
0
21.08.2022
17:50
1.96K
Den Martin
0
Mod «SEAF Armor and Colonist Outfit» for Rimworld (v1.5)
Adds the SEAF military uniform and Super Earth civilian outfit from Helldivers.
+2
22.01.2025
00:19
613
Den Martin
0
Mod «Level This!» for Rimworld (v1.2 - 1.3)
This mod introduces staggering new content by introducing a Health leveling system, start as a Level 0 Colonist and work your way up to the doomsday l
0
25.08.2022
13:25
990
Den Martin
0
Mod «Nanosuit (Continued)» for Rimworld (v1.2 - 1.5)
Introducing the Crysis Nanosuit. Inspired by the Crysis series, the Nanosuit is brought into the Rimworld universe.
+1
27.01.2025
17:02
1.12K
Den Martin
0
Mod «Mechanoid better loot» for Rimworld (v1.3)
Gloomlight/Mech node = Free Sun LampLancer/Pikeman/Scyther = 25 steel 10 plasteel 5 goldCentipede/Termite = 50 stell 20 plasteel 15 gold
+1
07.09.2022
16:37
1.39K
Den Martin
0
Mod «Rimfront Armorworks» for Rimworld (v1.3 - 1.5)
Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!
+2
28.01.2025
18:19
1.77K
Den Martin
0
Mod «Gain Skill Passions» for Rimworld (v1.1 - 1.3)
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down. Required: Harmony
+2
08.09.2022
13:46
1.27K
TOP-Mods
0
Mod «No vanilla apparel» for Rimworld (v1.1 - 1.5)
Tries to remove all vanilla apparel from the game.
+2
12.02.2025
23:22
603
Den Martin
0
Updated
Mod «Colony Leadership (Continued)» for Rimworld (v1.0 - 1.5)
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game.
0
09.02.2025
17:22
2.10K
Den Martin
0
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