Rimworld mods

Every race can equip/wear every race's equipment/apparels.Only works when manually equipped.
0
00:06
644
0
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.You can change scaling in mod settings.
0
19:33
1.57K
0
This mod adds new Neolithic apparel to the game in the form of Tribal Capes, Cloaks and Fur Cloaks to help your cavemen survive in harsher environment
0
00:05
849
0
This is an SRTS addon adding airships to the game.
0
21:00
1.01K
0
This mod adds three new apparels, low-risk (blue), medium-risk (orange), and high-risk (red) prisoner jumpsuits.
0
18:29
868
0
This mod adjusted the mass capacity of vanilla.The adjusted mass capacity is depend on pawn's carrying capacity.
0
10:00
1.58K
0
Adds the SEAF military uniform and Super Earth civilian outfit from Helldivers.
+2
00:19
589
0
Prevents all filth (including rubble and blood and etc.) in the game, including those added by other mods.
0
10:11
1.23K
0
Introducing the Crysis Nanosuit. Inspired by the Crysis series, the Nanosuit is brought into the Rimworld universe.
+1
17:02
1.07K
0
Adds the ability to create custom CE ammo from various materials.
0
14:14
2.16K
0
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