Rimworld mods

This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artwork
0
12:40
70
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In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile.
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12:56
191
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Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table".
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13:48
95
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When selecting multiple enemy pawns, shows the number of each weapon on the button for it.
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14:03
90
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Adds a "Set owner" function for prisoner beds.
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14:20
83
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Automatically adds hyperlinks to descriptions: Recipe    ⟷    ResultRecipe    ⟷    Ingredient (excluding optio
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14:46
153
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This mod is a work in progress, more languages will be added and weights changed over time.
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16:33
151
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Now the Genius Chips can enhance the charm/ beauty of the implanted, which means the implanted can make a positive social effect.
+1
23:00
145
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"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that?
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15:09
144
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Useful Marks Updated
I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
+1
22:31
279
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