Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling.
0
09:57
869
Luc
0
Disable plant rest and make schedule(including the modded furniture) setable.
+1
17:20
380
Luc
0
Faster Game Loading Updated
This mod cuts the load wait to several times. Another useful mod for RimWorld from Taranchuk.
+4
15:41
2.11K
Luc
0
Equipment Manager – Control Your Colonists' Gear. Tired of micro-managing who carries what in your colony?
+1
10:31
1.18K
Luc
0
Allows mods to add their own in-game wiki.This mod doesn't do anything by itself - it requires other mods to populate their wiki pages.
0
19:40
257
Luc
0
Increases the number of body modder & transhumanist trait levels from 6 to 14.
0
19:52
592
Luc
0
Autopatches things from mods that lack a CE patch.
+1
23:15
506
0
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul.
0
18:53
873
Luc
0
Adds alerts for when your power grid needs attention, including: Disconnected generators Batteries close to being empty Buildings at risk of short ci
+1
19:35
285
Luc
0
A small mod to allow some pawns to be impressed by colony wealth. Note that you can change what the "target" wealth is to be neutral in the settings.
0
19:43
285
Luc
0
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