Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
The following mod list will not be permanent -100 goodwill.1.You don't need to subscribe all mod, just a single race mod is fine.2.
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22:55
361
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Compact Work Tab (Continued) Updated
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbre
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14:10
1.38K
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Adds smoke and flame trails for some vanilla projectile.(I mean, mortars, rockets, triple rockets, doomsday rockets) Requires: Bill Doors' Framework
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17:27
315
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This is a STANDALONE mod combining/adding to/rebalancing several other mods, with permission from their authors.
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19:41
388
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Required: Harmony   Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of
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20:42
527
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Directly abandon the base and empty the area instead of creating “abandoned settlement” Requires: Harmony
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00:28
369
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Removes the function of pawns wanting to change style once in a while.Apparently requires ideology and Harmony
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00:09
300
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This is the framework for the Grimworld 40,000 mod series. It adds core functionalities leveraged by other mods in the series.
+1
00:17
480
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Allows you to prioritize areas over others for cleaning.
+1
11:45
322
0
Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to bu
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10:52
231
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