Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Keeps tanks from twisting around in yayo's animation environment. Theoretically compatible with all submods of PLA torrents.
0
18:22
697
0
Adds childhood backstories for colony children. Backstories are assigned based on what the child actually did/experienced for proper immersion.
+3
14:55
973
0
Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet?
+2
11:45
1.56K
0
Vanilla Plants Expanded - Mushrooms Updated
Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms.
+17
03:40
3.03K
0
Fixes the issues that arise (at least with Combat Extended) from a part's total child part coverage being greater or equal to 100% by enforcing a limi
+5
01:03
732
0
Make it so you can rename any and all VF vehicles. Load after Vehicle framework and any mods that use it.
0
13:11
1.05K
0
Dynamic Trade Interface Updated
Originally inspired by Trade UI Revised this mod has been written from scatch to provide a customizable and high performance trade interface
+3
23:03
1.60K
0
Traduction française du mod : Vanilla Chemfuel ExpandedVanilla Chemfuel Expanded est un petit mod créé pour montrer ce dont
+1
14:12
524
0
Map Transmutation Updated
Regenerate everything outside the home area Create limitless map sizes for endless exploration Easily resize and reshape existing maps while preservi
+7
23:02
1.44K
0
Glowing eyes genes Updated
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime.
+1
10:16
1.74K
0
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Items 1771-1780 of 1831