Mod «Mechanical Humanlikes Core» for Rimworld (v1.4)

+3
09:10
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Mechanical Humanlikes Core

Mechanical Humanlikes Core (MHC) is a framework mod built off of Humanoid Alien Races (HAR) and Harmony to allow pawns of humanlike intelligence to be mechanical in nature and accounting for a number of vanilla issues around that. It also allows for mechanical animals in the same vein.

This mod itself does very little except pave the way for other mods to have humanlike pawns. Mod settings can configure other races to be considered mechanical and use this mod as a baseline to implement further properties.
Languages:

  • English (Primary)
  • Russian (Community)
Features:
  • Introduction of a generic mechanical colonist and animal system.
  • Extensive mod settings to configure options and races as mechanical.
  • Reliance on mod extensions for extensibility and xml access.
  • Mechanical specific mechanics like maintenance and special needs configurable via xml and settings.
  • Support for Zombieland - all mechanical units are immune to zombification and will not attract their attention. It's a great mod made by the creator of Harmony - it's one of my favorites!


Reconstituted code of work done primarily by Atlas and aRandomKiwi with support from many others.
Reforged because I wanted it done.

Requires:

  • Harmony
  • Humanoid Alien Races

09.09.23 (1.4)

  • Fixed diseases triggering improperly for mechanical pawns.
  • Pawn generation should be more stable now.

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28.05.23 (1.4)

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