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Rimworld
32
Rimworld mods
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Updated
Mod «Power Tab 2» for Rimworld (v1.4)
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission.
+2
18.04.2023
22:52
1.42K
TOP-Mods
0
Mod «Categorized Readouts» for Rimworld (v1.4)
Tired of long, clunky resource lists there off to the side? Tired of mods that open with the word "tired"?
0
01.04.2023
17:23
668
TOP-Mods
0
Mod «Fireworks» for Rimworld (v1.4)
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe.
+1
03.04.2023
15:52
606
Den Martin
0
Mod «Max Buy, Max Sell» for Rimworld (v1.4)
Adds "Sell/Buy as many as possible" button to the trade dialog.
0
04.04.2023
19:41
1.03K
Den Martin
0
Mod «Verbose» for Rimworld (v1.4)
Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist.
0
08.04.2023
22:40
667
Den Martin
0
Updated
Mod «Ratkin Vehicles+» for Rimworld (v1.4)
Adds some of the vehicles and corresponding pilot sets for ratkins.
+1
24.10.2023
12:35
2.13K
AtmosCry
0
Mod «Red Alert!» for Rimworld (v1.4)
makes all compatible lights turn red during threats such as raids, infestations, ect. only active while the threat is active.
+1
13.04.2023
23:04
750
Den Martin
0
Mod «Substance Abuse» for Rimworld (v1.4)
This mod adds 10 drinkable alcoholic beverages to the game. Each has their own effect when consumed
0
14.04.2023
14:10
651
TOP-Mods
0
Updated
Mod «Bill Doors' Framework» for Rimworld (v1.4 - 1.5)
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder.
+2
18.09.2024
23:35
1.97K
Den Martin
0
Updated
Mod «Float Sub-Menus» for Rimworld (v1.3 - 1.4)
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
03.10.2023
17:45
1.29K
AtmosCry
0
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