Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that?
+1
14:59
1.32K
0
Add the "Q" shortcut as in Factorio, for conveniently selecting and switching designators. Save your life from multiple clicks in the commands tab.
+1
15:31
360
0
Relevant Stats In Description Updated
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
+1
08:17
1.66K
0
Prepatcher Updated
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads.
+9
17:15
6.09K
0
Mod Icons Updated
Adds mini icons to mod entries in the summary window during the load screen.Contains a settings page for users to enable/disable this.
0
23:31
1.06K
0
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets!
+2
11:16
2.64K
0
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave.
0
14:34
920
0
[Majestic Trees] framework is a pseudo framework built around systems introduced in Comigo's [Majestic Trees] and using XML Extensions aiming to
+2
22:55
2.23K
0
Apparel BodyType Resolver Updated
This mod is for resolving some texture error if apparel doesn't support some bodytype.
+3
16:47
3.33K
0
Toggleable Readouts Updated
Know that resource list in the top left corner?
0
19:37
1.69K
0
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