Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness.
0
22:32
780
0
RimThunder - Breakthrough Updated
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
+1
00:15
1.64K
0
This mod includes the HMS Aurora, or ROCN/PLAN(briefly) Chungking, an Arethusa class light cruiser.
+1
17:34
719
0
This Mod adds 4 types of events (technically incidents). At these events, you are neither the protagonist nor the centre of the war.
+4
13:02
1.18K
0
Rimsential - Homebound: Continued Updated
An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains.
0
07:08
1.41K
0
I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/
0
19:45
515
0
Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves.Save Storage for 1.5
0
14:17
255
0
The first in a series of vehicles I plan to add to Rimworld.
0
23:04
660
0
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
0
00:15
717
0
This mod adds a new gene, Hermaphrodite. Pawns with this gene can become pregnant and impregnate others.
0
13:35
415
0
← Previous Next → 1 ... 112 113 114 ... 183
Items 1121-1130 of 1830