Mods "Factions" for Rimworld

[RH2] Faction: Task Force 141 Updated
Having escaped a mechanoid hive invasion from their home world, its people are left to choose between a brave new rimworld or extinction.
+1
17:21
3.56K
2
The Corporation - Mort's Factions Updated
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world whe
+14
12:57
7.79K
2
Vanilla Races Expanded - Fungoid Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+18
06:46
9.23K
2
Forsakens Updated
Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambition and hunger for true wisdom and pow
+3
21:32
7.89K
2
Vulpoids - Adorable Foxes Updated
Rimworld is an extremely cruel and harsh place. It also constantly mocks you) Is there really no place for the sweet and beautiful in it?
+1
16:09
2.92K
2
Dwarves of the Rim Updated
Adds a new xenotype and 2 new factions to world generation or an existing save. All DLC's requires.
+3
10:01
5.05K
2
Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+4
14:47
1.57K
Luc
2
This mod aims to add a new faction from the world of Arknights with new weapons and equipment.
+13
16:17
2.12K
2
Vanilla Factions Expanded - Medieval 2 Updated
A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vikings, VFE-Medieval 2 builds upon everything
+2
22:26
8.10K
2
Saclean Race Updated
The "Saclean Race" mod will add new races and special equipment to the game. Requires: Harmony Humanoid Alien Races [Aya]Aya Premise Core
+1
11:32
3.15K
Luc
2