Mods

Mod title
Mod author
Publication date
from to
Terra Project Core (Continued) Updated
This mod extends the map generator with various new features to generate more biome types.
+1
21:33
1.90K
Luc
0
The mod adds new event points that can be visited when they appear on the map.
0
14:00
1.23K
Luc
0
Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.
+2
13:44
2.10K
Luc
0
Easily upgrade or downgrade buildings without needing to deconstruct them first. The resource cost remains the same. (e.g.
+1
13:31
2.43K
Luc
0
Fire Extinguisher (Continued) Updated
Adds a useful pawn firefighting tool. Update of peladors mod (v1.1).
+3
23:12
2.46K
0
* Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
+1
22:49
3.01K
0
"Long ago, a tribe of industrial zealots dabbled in an experimental technology that fused man and machine, giving rise to the Forgelings.
0
23:57
2.00K
0
Introducing the latest mobile armor technology on the rim -- people! That's right, you can now take cover behind your own fellow man.
0
13:31
1.07K
0
More options for the Colonist Bar.- Allows custom sorting as well as custom scaling.- All options available with Right Mouse Button click on any icon.
0
21:19
2.64K
0
Realistic Human Sounds (Continued) Updated
With this mod, your battles will take place with cries of pain and suffering.
+2
19:38
7.45K
0