Mod title
Mod author
Publication date
from to
More Gene Information Updated
Adds more information and filtering options when creating xenotypes or xenogerms.
+16
19:42
1.07K
0
Adds gradual decay to buildings (i.e. walls, furniture, machines, etc. - but not floors).
+1
05:24
354
0
Float Sub-Menus Updated
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
17:45
1.08K
0
Craft with Color Updated
Allows setting the color of any dyeable item in the workbench order.
+6
18:20
2.33K
0
Adds "extract sperm sample" as a male version of "extract ovum". Samples can be used to fertilize an extracted ovum.
+7
22:58
440
0
Automatically select the "best" available material when crafting, when activated for a specific bill.
+8
22:50
456
0
Set individual colors for each mech, for each mech group and/or for each mechanitor.
+10
22:38
413
0
Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering).
+3
22:23
342
0
Splits the "Add bill" menu into sub-menus by the categories of the products.Also adds a "Favorites" sub-menu (if any favorited recipes are available).
+2
22:05
442
0