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0
Updated
Mod «Float Sub-Menus» for Rimworld (v1.3 - 1.5)
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
20.12.2024
15:26
2.06K
Den Martin
0
Updated
Mod «More Gene Information» for Rimworld (v1.4)
Adds more information and filtering options when creating xenotypes or xenogerms.
+16
27.10.2023
19:42
1.68K
AtmosCry
0
Mod «Decaying Structures» for Rimworld (v1.3 - 1.4)
Adds gradual decay to buildings (i.e. walls, furniture, machines, etc. - but not floors).
+1
11.10.2023
05:24
503
AtmosCry
0
Updated
Mod «Craft with Color» for Rimworld (v1.3 - 1.4)
Allows setting the color of any dyeable item in the workbench order.
+6
02.10.2023
18:20
3.04K
AtmosCry
0
Mod «IVF Equality» for Rimworld (v1.4)
Adds "extract sperm sample" as a male version of "extract ovum". Samples can be used to fertilize an extracted ovum.
+7
27.09.2023
22:58
816
Den Martin
0
Mod «Use Best Materials» for Rimworld (v1.4)
Automatically select the "best" available material when crafting, when activated for a specific bill.
+8
27.09.2023
22:50
684
Den Martin
0
Mod «Mech Colors» for Rimworld (v1.4)
Set individual colors for each mech, for each mech group and/or for each mechanitor.
+10
27.09.2023
22:38
705
Den Martin
0
Mod «"Do Until" Filter» for Rimworld (v1.4)
Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering).
+3
27.09.2023
22:23
532
Den Martin
0
Mod «Categorized Bill Menus» for Rimworld (v1.4)
Splits the "Add bill" menu into sub-menus by the categories of the products.Also adds a "Favorites" sub-menu (if any favorited recipes are available).
+2
27.09.2023
22:05
656
Den Martin
0