Voxel Plaza for Teardown

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Voxel Plaza

*Press "Options" instead of "Play" to open the non-dynamic menu*

Most of the assets and scripts used in the mod come from "Teardown" and the mods it provides

I've used the "cleaner" script from Dust2 to remove the debris under the map

Destructible Helicopter script from: (UFO Mod By Bluedrake42) and (Engage the Enemy: Apache vs Hind by: TTFH3500)

I've used Advanced Weathers mod to optimize and make some weathers

The Block: Here (just a backup)

The mod is oversized (around 100MB) from the way I've made it and I've increased the size a bit to improve the different versions.

More Info

-Default versions has the better performance, but buildings destruction looks worse.

-All flooded versions load less objects and has better performance but floating debris can reduce it.

-All aditions (helicopter, trees, carsonroad, parkedcars, traffic, robots), increase lag.
You can use "Basic" option to remove the objects included in the version and load only your selections.

-In the in-game menu you can delete:

Chopper, robots, ufos.
Broken cars (only works with cars from "carsonroad" and "parkedcars".
Lamp post, street props ("Performance" option do it automatically at start)
Lights from the concrete building ("Performance" option do it automatically at start)
Walls of the map (small dot near Delete)

-The spawnable helicopter will automatically respawn, or will be unbreakable if the option is checked in the main menu of the map.

Buildings Physics On: The ground of the building is the heaviest part of the building and it holds it in place, but it is not attached to the ground. You can move them around. (Fun to play using some mods but can crash using others)

Buildings Physics Off: The building falls when the last voxel in contact with the ground is destroyed. (It has better performance, you do not slip off the buildings and you can use vehicles on top of them)

The "Maze" and "UFO" versions uses buildings attached to the ground with dinamic objects.

The "Redux" version has more complex buildings and doesn't have the option "Buildings Physics On" but you can spawn them dynamic in the spawn menu.

-fixed, despawned police remember crimes
-added scientific type explosive in HIMARS_Launcher

Version 14.04.24 for Teardown

Human NPCs
-removed imposters as they are useless and cause visual and performance issues.
-small changes to cheat codes

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Version 11.04.24 for Teardown

-small fixes human NPCs
-added cheat code

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Version 29.03.24 for Teardown

-remplaced default trains
-changed Sand Storm weather
-added two weathers: tornado weather and S.A Day

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Version 08.03.24 for Teardown

-small changes in side mission Burnout CrashMode
-added new level

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Version 06.03.24 for Teardown

-fixed, the train won't brake if the selected train is not the same as the spawned one
-changed some train types
-small fixes custom train

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Version 26.02.24 for Teardown

-small fixes cabooses
-small changes in "Alternative" version

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Version 21.02.24 for Teardown

  • -small fixes freight train
  • -added train horn, keys: 'H' / 'J'
  • -added spawnable ambulance

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Version 18.02.24 for Teardown

  • -small fixes explosive barrel
  • -added spawnable trains steam/diesel (vehicle versions)
  • -added new train type with 3 engines

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Version 09.02.24 for Teardown

  • small fixes explosive barrel with shockwave

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Version 28.01.24 for Teardown

-fixed, big tornado
-fixed, rocket onboard control
-added spawnable rocket with ropes
-added spawnable spiderman slightly compatible with gamepad
-added spawnable groups for artillery

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Version 25.01.24 for Teardown

  • -changed default weather and fixed street lamps

    Train versions
    -all rails can be destroyed
    -curved rail will not be overwritten by the wooden support

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Version 12.01.24 for Teardown

  • -fixed, remove walls in Demolition flooded
    -remplaced "Warm Sunny" weather

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Version 08.01.24 for Teardown

  • -changed default weather
    -added train version with 2 trains tracks

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Version 02.01.24 for Teardown

  • CheatCodes:
    -enabling Noseatbelt-Cheat will disable the "NoSeatbelt MOD"

    Spawnable Spiderman:
    -small fixes
    -joints/ropes will be deleted

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Version 30.12.23 for Teardown

  • Spiderman Spawnable:
    -small fixes
    -changed some controls
    -added Spider-Bombs

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Version 23.12.23 for Teardown

  • Spawnable spiderman:
    -WebLines won't be attached to spiderman
    -added SpiderSense (add slowmo for some actions)
    -added option to grab/carry NPCs/objects while swinging around
    -added "gps tracker"

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Version 12.11.23 for Teardown

  • fixed option to remove map walls (in all versions)
  • fixed flooded demolition
  • fixed issue where humans "float" instead of get stunned, in "HERO" heist
  • spawnable heists will use different weathers

  • Train versions:
    -spawnable "DeleteAll" will not break the train tracks
    -added a "shortcut" in train versions to remove map walls

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Version 05.11.23 for Teardown

  • Train versions:
    -fixed collisions with the cars from "cars on road"
    -fix, all train wheels will be removed

    Vehiclespack TVtruck:
    -fix my script for the tv and removed (dt) in update()

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Version 23.10.23 for Teardown

  • -fix zombies vs helicopter
    -added camera for helicopter press 'U'
    -small fixes in the "Demolition" version

  • Swat:
    -changes in behavior will not affect them while fighting zombies
    -added defibrillator for SWAT allies
    -SwatShield can be neutralized but not pushed

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Version 20.10.23 for Teardown

  • -added NPCs in some versions
    -small changes to SpawnMenu categories
    -added ground extra in train versions (interactive shape near the spawn point)
    -changed default weather
    -some optimizations in "Alternative", textured, (+) versions

    Versions Office (+):
    -fix collisions
    -reduced the number of props (except for the office)

    Spawnable NPCs_Humans:
    -police NPCs will detect nearby crimes and chase you
    -added option to bribe the police
    -angry NPCs will offer assassin contracts
    -changed text display

    Spawnable NPCs_Swat:
    -fix behavior
    -changed controls for better compatibility

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Version 12.10.23 for Teardown

  • Fixes zombies

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Version 25.09.23 for Teardown

Changed and fixed particles effects
-rain: small changes speed/spread
-snow: added fog particles in type3, random direction each time
-wind: more particles for high speed wind, random direction each time

-Edited weathers: S.A Sunset, SandStorm
-Fix Foggy weather in the main menu

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Version 21.09.23 for Teardown

-Added spawnable swat enemies
-small changes in sandstorm weather
-small fixes spiderman / zombie / human
-ragdolls will not spawn in vehicles

Parachute
-will turn slower while descending ("Ctrl")
-fix ragdoll / parachute conflict

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Version 31.07.23 for Teardown

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Version 29.07.23 for Teardown

  • Fixes

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Version 18.07.23 for Teardown

  • -fix unbreakable respawn for trains
  • -small changes version TEST

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Version 30.06.23 for Teardown

  • Spawnable Spiderman

    -small changes in brake/landing
    -enters punch mode quickly from ragdoll mode
    -fixed stuck animations
    -expert mode will hook at longer distances

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Version 28.05.23 for Teardown

  • change deep for spawnable water

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Version 21.05.23 for Teardown

  • small changes spawnable spiderman

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Version 06.05.23 for Teardown

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Version 09.04.23 for Teardown

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Version 03.04.23 for Teardown

  • fix vegetation-rocks not spawning correctly

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Version 12.03.23 for Teardown

  • Update

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Version 01.03.23 for Teardown

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Version 12.02.23 for Teardown

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Version 13.01.23 for Teardown

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Version 02.01.23 for Teardown

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Version 18.12.22 for Teardown

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Version 23.08.22 for Teardown

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File info

  • Added by: Den Martin
  • Author: o_O-r.
  • Mod version: 24.04.24
  • File format: ZIP
  • File size: 233.0 mb
  • Source: Go to
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RSS
17:18

wow incredible

NichiMino
15:16

OMG its sooooooooooooo… gooood.

Ethan
23:05

so… need a very good PC

oida9991
23:29

HI

RD
09:10

how to install it ?

PR0G4M3R
23:55

I'm having issues with the bridges in the islands version not loading until I damage them, anyone know how to fix that?

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