Last update: 22.07.24.
Reason: Update mod to version: 16.06.24
A very simple patch that sets the wealth of all constructed floors to 1. The way floors impact colony wealth in vanilla always made little sense to me, especially since all pre-placed floors on the starting map automatically counted towards your wealth.
I guess it does make the game a bit easier, but the main point is it makes it more consistent. It didn't feel right to play something where the optimal strategy was to never build any floors. Now those raiders won't send an army after you just because you dared to lay some good-looking parquet! Also, somewhat balancing this out, another balance change caused by the price drop is that it's now harder to make room impressive with just flooring (though quality floors still affect room beauty, they no longer have an impact on room wealth, and both are factored into impressiveness). Also, obviously, if you're deliberately trying to max your colony wealth (say, for Archonexus quest), you probably shouldn't be using this (or use it for a while and remove, this one is safe to add/remove).
- Works with most modded floors
- Safe to add to a save
- Safe to remove from a save
- Affects all floors except for smoothed stone
06.07.23 (1.4)
13.06.23 (1.4)
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