Mods "Graphics" for Rimworld

Retextures everything but the counters from the High Tech Lab mod.
+1
12:16
814
0
[NL] Dynamic Portraits Updated
This mod displays the following status in the portrait. 1. Mood2. Rest3. Food4. Work items5. Weapons6.
+3
16:33
4.80K
0
Trait Rarity Colors Updated
Changes the color of traits based on their rarity.This does NOT indicate how good these traits are, only how rare they are.
+1
16:52
3.96K
0
Stuffed Floors Updated
Allows building floors out of stuff*. Important You can safely add this mod to you save games, but you can not remove it from save games.
+2
23:45
3.18K
0
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive.
+2
13:23
2.03K
0
Colors traits based on their value Gives traits a numerical value that represents roughly how beneficial they are.
+1
13:13
1.19K
0
Adds dynamic light radii to light sources When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "
+2
12:59
1.17K
0
* Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
+1
22:49
2.97K
0
This mod adds an ideological style inspired by dieselpunk.
+2
11:17
2.47K
0
Upscaled textures through AI for some mods.Please note that AI has its limitations, mainly on the textures that are not very detailed.
+2
15:26
1.84K
0
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