Mod «Biomes! Caverns» for Rimworld (v1.4 - 1.5)

+31
18:53
7.40K
Biomes! Caverns

Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old one, you'll have plenty to sink your mod-loving teeth into. This mod adds 4 unique underground biomes with more to come, each with their own life forms and features both extremely useful, and horribly horribly hazardous for your pawn's continued existence!

The following infographics will give you a taste of the features present in each biome. You will discover more features as you explore them in-game!







  • 4 new underground biomes
  • Over 50 new animals
  • Over 20 new plants and fungi
  • Caverns-exclusive events
  • Multiple new resources, from stony to textile
  • Many new crops to grow in the darkness
  • New music by Dendroid!
  • Full integration of the Caveworld Flora mod


Vanilla Fishing Expanded - Unique fish when fishing in any underground biome

Royalty DLC - Custom anima tree texture
Ideology DLC - Custom gauranlen tree texture
Biotech DLC - Custom Polux tree texture

Requires:

  • Biomes! Core
  • Geological Landforms

28.11.23 (1.4)

  • Fixes

DOWNLOAD


03.11.23 (1.4)

DOWNLOAD


21.08.23 (1.4)

  • Changes:
    Skulltop no longer pollutes and can be replanted
    Mycelium has been added to CC
    Grey lady visual tweaks
    Aaroxis is now faster
    Renamed Moonless Silk to Moonless Leather
    Chemsnails now spawn rarely in CC
    Glitter is now less addictive
    Chemsnails are now slighlty less wild
    Dulcis is no longer as OP as a cave crop
    Chitin armor now requires different research
    Crimson silk and bat wool are now worth more and are slighlty better to use overall
    RR now spawns rarely in ED and CC
    Jellypots are now less OP for jelly production

    Additions:
    Added two new biomes: Glacial Hollows and Desert Shallows!
    Added Brightcap and Gloomcap fungi (Living lamps)
    Added a recipe for Go-Juice from Glittercaps
    Added a recipe for 4x medicine from fungal medicine
    Added power gen fungi
    Added Spore Cloud event
    Added crystal torches and lamp
    Added Glowgoo torches
    Added Crystal Incubator
    Added Chitinphract power armor
    Added Fungal Mantis
    Added mantis claws and weapons
    Added Drillpod gizmo on drop pod launchers
    Added Hungering Hydra and its event
    Support for UI Not Included

    Fixes:
    Spider silk is now the appropriate color when being made into stuff
    Fixed pack position on Bovine B and Giant snail
    Fixed Woolly Bat body size
    Fixed RR beetle leather amount
    Jade glints no longer cause overdoses
    Purple Lung is now less deadly
    Fixed Bovine B price
    Gastropods now give meat properly
    Tweaked HP values on many cave animals
    Fixed metallosnail eggs
    Lowered ED disease rate
    Foundry beetle eggs now hatches foundry beetles
    Fixed pupae DPS
    All Crystal Crab meats have been merged
    Giant snail packs now display properly when the animal is asleep!
    Caveworld Flora shrooms will no longer spawn in non surface biomes!

DOWNLOAD


17.06.23 (1.4)

  • Nogtyl (the only normal wood fungus) should now be growable!

DOWNLOAD


20.05.23 (1.4)

Changes:
Biomes! Caverns will now tell you that it should be loaded AFTER VE fishing
Fungal logs now give a mood debuff when eaten
All pupae now have toxic resistance (Mostly to prevent them needing to puke)
Crystals and stalagmites no longer get insta-deconstructed
Marked impassable map maker incompatible
Magma ash is now a PNG file instead of JPG
Moonless Silk carpet is now considered a "Fine" floor for royals
Crystal floors should now have 100% walk speed

DOWNLOAD


15.05.23 (1.4)

Additions:
Added wooly bat
Added moth body type
Added advanced fungiponics!
Added caverns only fish to VE fishing compat!
Added dependency version check


Changes:
Tweaked kessinger yield
Heatsink fungus can now be grown in other biomes, but only in fungiponics!
Darklight buildings can now use fungal logs as fuel
Ship beacons now work under cavern roofs
Nearly all caverns creatures now have a set filth rate (much lower for a lot of them)
Larvae and pupae now have gender
Boosted Aaroxis silk production
Larvae and pupae now require penning
Almost all caverns creatures now have a set revenge chance
Cave spiders now should spawn a lot less often and be much less safe to tame
Pillbugs and jewelbugs should now eat filth whenever they can, not just when hungry!
Removed trade tags from larvae and pupae (it should prevent them from spawning in caravans and causing issues)
Larvae now all move faster
Bovine beetles now drop chitin periodically

Fixes:
Fixed fungal log description typo
Fibershrooms now grow in darkness properly
Ground penetrating scanners now work properly under cavern roofs
Drill pods no longer damage things when depositing goods!
Royal shuttles fixed in caverns
Drill pods now have a better sound effect volume
Trophy items are no longer considered raw resources
Raw fungus dug up by truffle moles are now auto-forbidden

DOWNLOAD


12.05.23 (1.4)

DOWNLOAD


01.05.23 (1.4)

DOWNLOAD

File info

Download links will be available via s

You can log in to your account or register on the site to download mods without waiting.

RSS
No comments yet. Be the first to add a comment!
Loading...