Mod «More Mechanoids» for Rimworld (v1.0 - 1.4)

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2.65K
More Mechanoids

Adds 5 new vanilla style Mechanoid types.

A mechanical threat has risen!

Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges!

Featuring 5 new menacing unit types:

  • Crawler
  • Skullywag
  • Flamebot
  • Mammoth
  • Assaulter

Is this for you?

  • If you're looking for an endgame challenge against the Mechanoids, this mod is for you. The new unit types will keep you on your toes.
  • If you find Scythers and Centipedes annoyingly hard to defeat, this mod is for you as well. Some of the units are much easier to kill and more satisfying opponents.

Requirements

  • This mod requires HugsLib
  • This mod requires Harmony
  • This mod can be added to existing save games.

Recommended mods to combine with

  • Giddy Up Mechanoids: Allows people to ride mechanoids to battle
  • What The Hack!?: Allows you to hack mechanoids and have them work for you
  • Combat Extended (not properly balanced yet, though... but you can tell them how it should be adjusted)

Incompatible mods

  • Yayo's Combat 3: Makes some mechanoids hard to kill (you need decent armor penetration). Disable "Use Advanced Armor Algorithms" from the mod options if you find it too hard.
  • What The Hack?!: Skullywags from mech clusters immediately awake and trigger the cluster

11.02.23 (1.0-1.3)

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08.04.22 (1.0-1.3)

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File info

  • Added by: Den Martin
  • Author: Orion
  • Mod version: 25.02.23
  • File format: ZIP
  • File size: 2.7 mb
  • Source: Go to
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