Mod «While You Are Nearby» for Rimworld (v1.3)

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While You Are Nearby
Colonist will now be more likely to do jobs nearby instead of walking long distances.

Have you tired of seeing your colonist walking 100 tiles just to harvest that single corn before
walking another 100 tiles back to sow the empty healroot fields, and then walk to the corn again
because another corn plant just matured?
Fear not as this mod comes into rescue.

Details:
Pawns will now boost priorities of work jobs nearby (12 tiles radius) by 1.
This only activates if vanilla decides to give a work job that is too far away (32 tiles away).
Non work jobs (eating, sleeping, etc.) are not affected.

Use Vanilla Chance:
There is a 5% chance that colonist skip this mod logic and always stick to vanilla behavior.
This makes sure that colonist will not be bind to the same location for too long.
(5% means we reduced the long walking cost by 20 times, which should be enough for efficiency)
 
Safe to add or remove from saves.
ALPHA version, expecting bugs.

Planned Feature Next:
* Add settings to make various values configurable.
* Add more tiers for priority boost based on distance.

Can be used in conjunction with mods: 

QOL Mods that are actually people's common sense.

  • Common Sense: A lot of minor but making sense pawn behavior improvements.
  • Pickup and Haul: Haul more than 1 items at once.
  • While You Are Nearby: Pawns are more likely to do jobs nearby instead of constantly walking long distances.
  • While You Are Up: Pawns conveniently haul some stuff when walking long distances.
The mod requires: Harmony.
  • Fixed a major bug. Colonist will no longer stand still when there are unreachable floors to smooth nearby.
  • Added multiple language support.

Version 31.03.22 for RimWorld (v1.3)

  • This mod now no longer changes Work given by non scanner WorkGiver.
  • This makes sure some basic jobs (especially some jobs added by other mods) will not be overridden by nearby job search.

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Version 30.03.22 for RimWorld (v1.3)

  • Added settings UI to allow player to configure various settings in the Mod.
  • Performance optimization to prevent the worse case outcome. It should now have no impact in your game performance.

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Version 26.03.22 for RimWorld (v1.3)

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File info

  • Added by: Lucifer
  • Author: pureMJ
  • Mod version: 30.04.22
  • File format: ZIP
  • File size: 0.8 mb
  • Source: Go to
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