Last update: 15.09.24.
Reason: Update mod to version: 15.05.24
This is the last time I upload this as a separate mod, I promise. I only do this because I had worries about the differences in code and textures from 1.3 to 1.4, and feared the issues it would cause.
These issues aside, a great deal of work has been put into overhauling the textures of Edo Themed Expansion, and I would like to give thanks to Sovereign, who reworked a great deal of textures for the mod and helped me out with the update.
Let's talk shop about this update, it was originally supposed to be a texture overhaul and content update, but biotech threw a wrench in those plans, after some thought I decided it would be best to split the texture and content update into two separate updates, as to rush a functional version out for 1.4.
As it stands the texture over haul is roughly 95% complete, a few textures still need overhauls and will be done in the coming weeks. After that the new content will begin.
All previous translations or add-ons SHOULD still work, for the 1.3 legacy version they will require an update for the id, as the legacy version now uses the id "Heis.Edo.Themed.Expansion.Legacy.1.3"
Translation patches
German
Deutsche Übersetzung by Tausret
Chinese
中文翻译 by MZM_GOW and GratuitLancer
Japanese
日本語訳 by Lucifel
Russian
Русская Локализация by праймал бист ники
if anyone makes a translation patch just leave a comment and I'll include a link.
Can I disable the Bamboo forest biome?
Yes, Edo themed expansion makes use of Vanilla Expanded Frameworks toggable patches, so you can tick on the "Edo Themed Expansion: Biome Removal" patch to remove the bamboo forest, although it requires a game restart to take effect. Go to the end of the images for a visual demonstration on how to do this.
T's Samurai Faction, Built in compatibility, plus a redundant item remover here
Built in support for V.E Fishing.
Built in support for BB body.
Built in support for [NL] Facial Animation - WIP (Some of the hairstyles added are adjusted for the new faces)
C.E, Not compatible.
KV] configurable map will cause problems with bamboo forest generation, one uncovered example is increasing the fertility slider caused the map to be covered in mud. Other sliders could cause similar effects, not extensively tested though.
Required: Vanilla Expanded Framework
30.07.23 (1.4)
File info