Mods for Rimworld version 1.0

Mod title
Mod author
Version game Rimworld
Publication date
from to
Architect Icons Updated
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used.
+1
13:14
2.89K
0
Adds colored border when pause is active.By default small red border is used.
0
12:44
13
0
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artwork
0
12:40
18
0
Expanding the might of Rimword's waterways once again.
0
11:20
28
0
Dubs Mint Minimap Updated
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.Multiplayer ready.
+4
16:30
9.17K
0
Dubs Mint Menus Updated
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it
+17
16:22
19.23K
0
[FSF] Complex Jobs Updated
This mod will make the control of your colonists more precise. All jobs are now divided into several even smaller jobs.
+4
16:12
12.71K
3
Mines Updated
The Mines, a place for your pawns to excavate the treasures of the earth.
+5
15:45
10.09K
1
Rimefeller Updated
Drill for oil, process into chemfuel, plastic, composites, napalmWorks with existing saves.
+3
15:28
13.30K
0
Vanilla Expanded Framework Updated
Technical mod, necessary for some mods of the author Oskar Potocki. For example, Vanilla Factions Expanded - Settlers and others.
+214
21:19
232.78K
16