Mutators for Ravenfield

[Halo Project] Energy Shields Updated
Protects you from enemy shots... until it's depleated. Then it won't. At least this mutator has basic armour health too.
+1
11:54
2.23K
0
Allows you to set multipliers for weapon damage. Both health and balance damage have separate multipliers.
+2
19:02
2.81K
0
Movement Core Updated
A mod to help expand what's possible with RF's actor speed   Movement Core Movement Core is the heart of this mod.
+12
00:39
6.34K
0
Lets you control how slow slowmotion mode is. Also adds a smooth transition into and out of slowmotion.
+1
10:51
1.60K
0
Byproduct of experimentation with trigger system for maps and gamemodes. Found in the "Requisition" tab.
+15
20:48
5.67K
0
Adds SWAT and Suspects team voices from Ready Or Not Requires: Team Voices 3.0 [EA26+]
+9
20:32
3.60K
1
This HUD mod makes Ravenfield feel like a military simulator.
+4
12:39
3.80K
0
Small mutator that slows bots down if they change their direction of movement past a certain angle.
+2
12:31
2.05K
0
Ever looked at bot squads and notice they have formations but your squad have a different formation while you want to use theirs?
+8
22:47
4.75K
1
Simply just shows the holstered weapons of a actor (primary, secondary, and heavy only).
+11
22:24
4.95K
0