Mutator «Movement Core» for Ravenfield (Build 27)

+11
00:39
4.08K
Movement Core
A mod to help expand what's possible with RF's actor speed

 

Movement Core

Movement Core is the heart of this mod. On its own, it doesn't do much. The only setting available is to set the base actor speed, which affects bots and the player. Its purpose is to be an interface to allow multiple scripts to edit an actor's speed without conflicting each other. Documentation will be provided for those interested in using this mutator to help with script compatibility. A topic down below explains how scripters can use this mod to implement better compatibility.

Weight System

The weight system is a mutator that assigns weight values to weapons and equipment. An actor's total weight will determine what their movement speed will be. Additionally, this also has a system for varying movement speeds when aiming down sights. You can find more details about this mutator in one of the topics below.

Also yes, this works on bots too.

The Weight System requires Movement Core to be active.

  • Fixed issue where getting killed while ADSed will cause the player to slow down on respawn.

11.01.24 (b.27)

  • Movement Core no longer automatically removes modifiers on death

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21.07.23 (b.26)

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