Information About Model
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Weapons:
-Cruise Missile Launcher built into hull
-Torpedo Launcher with torpedoes (activate by activating red block)
Engines:
-One Main Reactor*
Other Features:
-Ship depth is controllable
-Ship rises if the barrels are damaged
-Ship stabilised with gyroscopes
-Working Propellers (Just very slow due to electricity limitations in water)
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How to use
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Torpedoes:
1) Place torpedo on rack
2) Press - key on keyboard
3) Press = key on keyboard
4) Activate red block on torpedo
Keyboard:
Enter - Turns on propellers
o - Decrease Depth of Sub
L - Increase Depth of Sub
I - Fire missile
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Cons
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Torpedoes are kinda bad
Missiles don't reach all the way out of the water
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Settings
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I have not needed to change any specific settings to get this ship to work
My current settings (no issues).
-All main features on
-Dynamic collision
-At least 32 iterations (although this was built with only 128 iterations enabled)
I imagine the ship could be quite laggy on lower end PC's or if multiple are spawned in, although I have not done much testing on this
My settings with 1060 3GB Card gave me 84 fps with one ship and 21 with 2 so it shouldn't be too bad