This mod will allow you to purchase just about any equipment in the game using civs and political power, as well as sell equipment. This mod also provides some unique decisions and national spirits for minor powers. AI does use this mod as well.
How Does It Work?
You can only purchase weapons from nations at peace, or nations fighting on the same side as you.
That's just the gist of it, there is a lot more nuance to be discovered.
The AI will purchase Infantry Equipment and Artillery as they need them.
List of weapons available for sale:
Light Tanks use a new event system for the sale. This is experimental and am open to feedback on weather this system should be implemented in other imports
|Infantry Equipment||All majors + Czech, Poland, China|
|Support Equipment+Trucks+Trains||England, Soviets, USA, Germany. No required seller for Trains|
|Surplus (obsolete rifles, artillery, tanks, planes, and ships)||No required seller|
|Artillery, AA, AT||All majors + Czech and Swedish AA (bofors)|
|Light, Medium, Heavy, and Modern Tanks||All majors + Czech, Sweden, Poland, Hungary|
|Fighers, Tact Bombers, and CAS||All majors + Czech, Poland, Yugoslavia, Romania, Netherlands|
|Convoys, Destroyers, and Cruisers||UK, Italy, USA, Japan, and Germany. No required seller for Convoys.|
You can also sell the following: Tanks, Rifles, Artillery, AA, AT, as well as renting out military factories and dockyards.
After selling Tanks, Rifles, and Planes you can also get national spirits to boost your industry if you are a minor nation.
Other unique decisions for minors are: