This mod increases the amount of resources around the world, most notable outside of Europe, in an effort to create a best game experience. Minor nations across the world become much more enjoyable to play.
This mod is multiplayer compatible. Provided everyone playing has the mod enabled.
This mod is savegame compatible. You can turn it on and off mid-game without danger.
This mod is NOT compatible with other mods that change province data (Kaiserreich, The Great War, Millenium Dawn, etc.)
African has had a significant overhaul regarding resources. No longer does the continent produce nothing but sticks and stones. Creating an Afrika corps as Germany or putting some extra effort into the African theater as Italy now makes much more sense and is a little more rewarding.
My research into various countries’ resource production revealed to me that Australia is heavily underpowered in vanilla Hearts of Iron IV. With this mod, Australia finally has the proper amount of resources it deserves and turns it into a country worth doing a playthrough with.
Off all nations, China’s resource production may well be the worst represented in the vanilla game. With this mod, China finally gets some of the resources it should have. Another country which is worth a playthrough.
Central and South America
Central and South American countries tend be almost be redundant nations in Hearts of Iron IV. Only very often do they join in World War 2 and contribute to your playthrough. With this mod, the resource values of industrialised countries like Brazil and Argentina have been significantly enhanced to represent their realistic resource production.
The Middle East
To Paradox Studios this might come as a surprise, but: The Middle East does not solely produce oil. In fact, countries like Qatar and the United Arab Emirates are very strong producers of aluminium and Saudi Arabia and Egypt are notable producers of Steel in the region. This mod creates a more accurate image of the region’s resource production.