Mod «Lord of the Rings Mod» for Hearts of Iron 4 (v1.14.1 - 1.14.2)

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Lord of the Rings Mod

"One by one the free lands of Middle-earth fell to the power of the ring. But there were some who resisted. A last alliance of men and elves marched against the armies of Mordor and on the slopes of Mount Doom, they fought for the freedom of Middle-earth. Victory was near but the power of the ring could not be undone. It was in this moment when all hope had faded that Isildur, son of the King, took up his father's sword... Sauron, the enemy of the free peoples of Middle-earth was defeated."

This mod aims at recreating J. R. R. Tolkien's Lord of the Rings within the bounds of Hearts of Iron IV, as well as providing plenty of alternate possibilites to bend the narrative to player's will. If you find yourself enjoying this mod, please feel free to leave behind a positive rating or comment as a token of appreciation.

Disclaimer: This mod is still work in progress. Expect bugs o'plenty. Feedback and bug-reports are very welcome and I will see to them as soon as I get to it.

Features

  • Completely fresh, custom made map of Middle Earth
  • Adequately customized flags, portraits etc. for each respective nation.
  • Completely custom National Focus Trees for the nations of: Mordor, Isengard, Gondor, Rohan, Erebor, Rivendell, Lothlòrien, Moria, Mirkwood, Entwood and Harad
  • Custom Diplomatic National Focus Trees for: Arthedain, the Shire and Angmar
  • Custom events and interactions that evolve around J. R. R's story
  • Infantry unit reskins for Gondor, Mordor/Isengard, Rohan and Arnor
  • Custom tech tree reskins to fit the lotr universe

Things you might want to know before getting started

  • Games are usually shorter than vanilla HoI4, since there is only one continent.
  • Default political events such as ideology referendums will NOT occur for any nation with a custom focus tree except Angmar, Entwood or Harad.
  • Prioritizing any national focuses underneath the 'The Fate of [countryname]' focus is usually a good idea.
  • Around December 1936 Elrond's Council will be invoked, at this point the nations of Mirkwood, Gondor and Erebor may decide who will constitute the fellowship of the ring.
  • The skills of the fellowship will determine how likely any nation can take the Ring. (see below)
  • The nations of Lothlorien, Isengard, Gondor and Mordor can attempt to obtain the ring through their focus tree at specific timeframes.
  • Capture the Ring: If the nation who has the ring capitulates or get annexed, the winner receives the ring.
  • The river between Dagorlad and Rohan is impassable.
  • Playing as Northern Wastes is not recommended.

Update to 1.14:

  • Removed unused naval traits
  • Fixed the map being completely black
  • Replaced new DLC loading screen

Other:

  • Fixed intel-ledger when the LaR isn't active
  • Fixed Boromir-related fellowship events
  • Fixed modifiers of long-term planner and luxury crafter advisors
  • Fixed several typos and grammar mistakes
  • Pushed back the departure date of Galadriel/Celeborn
  • Replaced/Added several focus icons with new ones
  • Added Cair Andros as a city
  • Gondor's Minas Morgul related focuses now rename the city to Minas Ithil

Version 28.01.24 for Hearts of Iron 4 (v1.13.1 - 1.13.6)

Arthedain:

  • Replaced the generic focus tree part of Arthedain focus tree with a custom one
  • Change of Rhudaur and Cardolan joining the faction of Arthedain is more relayable on things like opinion or having a non agression pact
  • Gaining core on former Arnor now takes multible focuses instead of instant with the event
  • Added events for when countries accept/denie entry to faction
  • Added events for when coutrnies accept/denie reunification of Arnor
  • Added way to get Aragorn as your leader onced you have reunited Arnor
  • Added custom rule for Arthedain to set path to follow
  • Expanded becoming cooperative/belligerent/revolutionary mechanic
  • Changed the chief advisors
  • Added a few new focus icons
  • Added new start National Spirit "Eärendur legacy"

Angmar:

  • Expanded Angmar focus tree with a few new focuses
  • Added alternate path to the New Arnor path as Cooperative Angmar
  • Added a new power balance between Government and Army for new Cooperative path
  • "Intergrate trade within our faction" has been fixed, moved and now works as intended again
  • Changed up the advisors a bit

Gondor:

  • Fixed Unhistorical Cooperative path not being followed correctly by the AI when selected
  • Fixed GON_meritocracy icon not showing up correctly due to name change
  • Fixed Rid the world from evil focus not working correctly
  • Fixed bug where Gondor wasnt allowed to sent volunteers when they should have been
  • Fixed Prince of Terror not unlocking correctly after completing focus
  • Isildurs Legacy spirit will now be removed when switching from Aragorn to Denethors path
  • Added focus filter for Denethor Paranoia
  • Small improvements on the AI
  • "Stand Our Ground" now reduces Denethors Paranoia aswell

Other:

  • Added world tension > 20% to "Suggest war with Gondor"
  • On the generic tree small changes are made related to the AI
  • Moved ring corruption to the decisions
  • Fixed various missing focus icons in focus trees
  • Add new chief advisor to Cardalon
  • Recently added ideology related focus filters added to various focus trees
  • Erebor help towards Moria is now based on there opinion on them
  • The attempts to take the ring should now be in line with historical when historical is on
  • Grima now gives a debuff on war support instead of a buff
  • Added new decision for Mirkwood to deal with Mordor infleunce in Dol Guldur. (One the AI also knows how to use)
  • Fixed Isengard Transportlines focus giving 10 infrastructure
  • Siege Tower image not showing correctly has been fixed
  • Lembas Bread works as attended again
  • Lothlorien advisor Khelrum works as attended again
  • Small changes and improvements on Erebor Focus tree. Changing a lot of the 70 days => 1 research bonus focuses and stuff

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Version 16.11.23 for Hearts of Iron 4 (v1.13.1 - 1.13.5)

  • Fixed bug where Lothlorien could dismantle Ringwraiths without the ring

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Version 20.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.4)

  • Made our mod compatible with the MIO trait queue Paradox released yesterday
  • Fixed custom game rules not being accessible
  • Made Gondor's unaliged focus path easier to take
  • Extracted some hard-coded localizations from the fellowship screen
  • Lowered Mirkwood's manpower losses from Dol Guldur events
  • Some minor bug and typo fixes

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Version 14.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.3)

  • Renamed GFX entries to be more consistent and descriptive
  • Restructured and cleaned up localization files
  • Fixed cyrillic fonts for events
  • Fixed several typos and grammar mistakes
  • Changed a few icons
  • Minor bugfixes

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Version 03.09.23 for Hearts of Iron 4 (v1.12.10 - 1.12.14)

  • Update

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Version 19.08.23 for Hearts of Iron 4 (v1.12.10 - 1.12.14)

  • Attack/Defense bonuses from the One Ring lowered to 20% from 25%
  • Weathertop ambush event now costs political power and temporary civs if it fails
  • Weathertop ambush is now less likely to succeed
  • Gondor can bypass "Declare Aragorn the rightful heir" if the ring gets seized or if Aragorn dies
  • If Aragorn is dead, "Crown Aragorn King of Gondor" now grants a national spirit instead

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Version 28.05.23 for Hearts of Iron 4 (v1.12.10 - 1.12.14)

  • Various balance adjustments and bugfixes (Angmar hotfix)

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Version 29.04.23 for Hearts of Iron 4 (v1.12.10 - 1.12.12)

  • Angmar focus tree rework (by TheOneAndOnly)
  • Added Gundabad (by TheOneAndOnly)
  • Ring mechanic rework

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Version 15.02.23 for Hearts of Iron 4 (v1.12.10)

  • Fixed defines implementation
  • Minor balancing adjustments to Moria civil war
  • Made AI Dagorlad always go down the neutrality path

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Version 06.02.23 for Hearts of Iron 4 (v1.12.9)

  • Hotfix

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Version 21.12.22 for Hearts of Iron 4 (v1.12.7)

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Version 04.12.22 for Hearts of Iron 4 (v1.12.1 - 1.12.6)

  • Hotfix

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Version 13.11.22 for Hearts of Iron 4 (v1.12.1 - 1.12.5)

  • Hotfix

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Version 27.09.22 for Hearts of Iron 4 (v1.12.1)

  • Update to 1.12
  • New unit models for infantry
  • Minor fixes and improvements

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Version 26.08.22 for Hearts of Iron 4 (v1.11.13)

  • fixes to country leaders
  • fixes to generic advisors and spies

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Version 22.08.22 for Hearts of Iron 4 (v1.11.12)

  • Misc. fixes by blastradius14

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Version 26.07.22 for Hearts of Iron 4 (v1.11.12)

  • Update to 1.11.12 (Courtesy of blastradius14 and Devment)
  • Fixed Northern Wastes' focus tree

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Version 24.04.21 for Hearts of Iron 4 (v1.10.5)

  • Updated to 1.10.5
  • Map reworked
  • Resource rework (prototype)
  • Other small changes

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Version 13.04.21 for Hearts of Iron 4 (v1.10.4)

  • removed soviet union and switzerland

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Version 24.03.21 for Hearts of Iron 4 (v1.10.4)

  • updated to 1.10.4
  • fixed ring events not firing (thanks to Ryless)
  • fixed missing focus icons for mordor

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Version 01.05.20 for Hearts of Iron 4 (v1.9.1)

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File info

  • Added by: TOP-Mods
  • Author: Helliaca
  • Mod version: 11.03.24
  • File format: ZIP
  • File size: 163.4 mb
  • Source: Go to
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RSS
Berat
18:37

bu mod ile oyun çok hızlı oluyo

Berat
18:00

aynen

20:03

Thanks 

Upload Autumn of Nations mod too 

16:45

Sorry this shouldnt be here but can anyone tell me how do I upload mods to this site? ADD+ section right on the messages box doesnt seem to work for me

Kh
13:16

Map plays very smooth. Mod is nicely done.

nobody
04:42

please update the mod to the  19 Feb 2024 version

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