Mod «Hearts of Minecraft: The Curse of Heinrich» for Hearts of Iron 4 (v1.11.8 - 1.11.12)

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Hearts of Minecraft: The Curse of Heinrich

Welcome to Hearts of Minecraft: Rise of the Legion! With a custom Minecraft styled map, custom nations and unit models it completely changes the base HOI4 experience.

Features:

  • The Tale of the Southern Player Empire (with a full Focus Tree, Events and Decisions)
  • The Rise of the Ominous Legion (Medium Focus Tree, Events and decisions)
  • The Fall of Imperia (Imperian Civil War, The Warlords Conflict and a small Focus Tree)
  • The Tale of the Villager Union (Full focus tree, Events and Decisions)
  • The Rise of Hade's Horde (Focus Tree, Decisions, Events)
  • The Struggle to Protect the Red Rose Union (Large Focus Tree, Events, Decisions)
  • The Last Stand of The Fallen Kingdom ( Large Focus Tree, Decisions and Events)
  • A Large Generic Focus Tree to give non major countries some decent content
  • A Second Generic Focus Tree just for Monster Nations
  • Brand New GUI thanks to the Talented Dev Jahol
  • Of course, A Brand New world map, with new terrain textures for the three Dimensions of Minecraft (The Overworld, The Nether and the End, yes we have them all. However, The end will not have any content on release)-The Tale of the Southern Player Empire (with a full Focus Tree, Events and Decisions)

Lore:

The Southern Player Empire: LONG LIVE THE SOUTHERN EMPIRE! The Southern Player Empire was formed around 0148, shortly after the end of the first nether war. The Empire was formed solely for the protection of the overworld against the Nether, but as each year passes and no signs of any sort of nether activity, the empire has ever so slowly decreased in power over time. Over 400 years have passed since the nether invasion, but rumours are circulating that something has changed, and the Southern Player Empire must stay strong.

The Fallen Kingdom: LET THE WAYS OF OLD LIVE ON! The Kingdom of the east has lived on for Decades, growing to its height before the first nether war. But the ways of old are always slowly destroyed. After several corrupt kings and queens, the kingdom’s influence has rapidly declined over the last few decades. Now all they have grips on are a small few villages and growing raids from mobs. Will the Dynasty live on?

The Villager Union: MONEY TALKS. but the desire for free will is stronger. The Villager Union is a brand new nation, giving villagers a chance to forge a stronger, more independent path from the players. However, we must tread our footsteps lightly, and control our hunger for power and stand by the players for a little longer.

The Undead Lands: GRRR. When the players arrived, we did not stand a chance. They have pushed our species into the gaps of the overworld, filling us with hatred and seek for vengeance. Long have we been waiting for a sign of weakness and many of our allies believe the time is coming. We must sit in darkness and wait for our chance to prove ourselves.

The Ominous Legion: PRIMA LEGIONIS! For too long, the Players have dominated the overworld. For too long, their sinful ideas have plagued our world and guided us to a state of pitiful weakness. We are the Legion! Last year, the players may have discredited the Election result, but we will not stand by! We will fight! We will Fight to free all Illager Kind!

Imperia: KLAPPE ZU, AFFE TOT! Imperia has been a close relative of the Southern Player Empire since the very beginning. But as the Empire declined, so have we. and King Heinrich the 2nd No longer has the faith of the Imperian People. Revolution is Coming, but what can the King do to Change it?

Hades Piglin Horde: ARISE MY HORDE! Long ago the Elders speak of a treachery made against us by players from another world. We have long seeked to act revenge against this treachery, and we have learned much from the players that came so long ago. The portal is soon to be opened, and we shall unleash all hell onto those that live above.

Hearts of Minecraft: The Curse of Heinrich

  • New Fallen Kingdom Focus Tree, Decisions, Leaders
  • New Fallen Kingdom Formables ( Overworld Federation, Commonwealth of the East, Imperial Kingdom )
  • New Imperia Focus Tree, Decisions, Leaders
  • New Imperia Formables ( Imperian Konigsreich, Imperian Confederation )
  • New Imperian Commune Focus Tree, Decisions, Leaders
  • New Imperian Commune Formables ( Imperian Commune, Socialist Republic of Imperia, Socialist Confederation of Imperia, Imperian Social Kingdom, Anarchist Territory of Imperia, Anarchist Communes of Imperia)
  • New Villager Confederation Focus Tree, Decisions, Leaders
  • New Villager Confederation Formables ( Southern Player Exilarchy, Southern Player Empire, The Villager Empire )
  • Implementing the Northern Reconstruction Authority Region ( No focus trees yet )
  • Navy Bugfix
  • Army View Bugfix
  • Various Bugfixes
  • 3D Models ( Player, Illager, Villager )

Version 04.06.22 for Hearts of Iron 4 (v1.11.8 - 1.11.11)

  • Fixed Chaos across the empire not removing in SPE Democrat tree
  • Fixed missing FKE infrastructure
  • Fixed OMN economy idea
  • Added idea to improve Hades supply early game
  • Tweaked LUA
  • Tweaked SPE Captain Sparks Path

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Version 05.02.22 for Hearts of Iron 4 (v1.11.5)

  • Bugfixing
  • Tanks no longer out of date

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Version 02.02.22 for Hearts of Iron 4 (v1.11.5)

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