This mod add 8 different backpacks :
- Backpack : 15 slots (regular items)
- Heavy Backpack : 3 slots (large items) + 3 slots (for toolbelt and similar) + 3 slots (regular items)
- Medical Backpack : 8 slots + 16 slots (medical items) + Boost to medical skill
- Power-Backpack : 3 slots (refill batteries) + 9 slots (regular items) + Integrated Lights
- Oxy.Gen Backpack : 2 slots (refill O² tanks) + 2 slots (regular items) + Integrated Rebreather
- Shield Backpack : Using a battery cell, a fulgurium battery cell or an alien power cell will grant you a personal shield protecting you from damage, radiation and water pressure
- Techno-Backpack : 9 slots + Integrated Sonar and Sub's map
- Xeno-Backpack : Putting any damaged or used item in it will gradually restore its condition, but at a cost...
But it also add :
- Medipack : 6 slots (medical items)
- Ammopack : 6 slots (ammunitions)
- Heavy Crates : 10 slots (To transport heavy stuff like alien artifact ship's ammo, diving suit etc.)
- Tactical Body Armor : The fusion between the bandolier and the body armor, 4 slots
- Deep Diving Operation Suit (DDOS) : A powerful deep diving suit with an integrated backpack, scooter and strong plating
The Weight / Encombrance system :
Unlike the previous version of it, now adding more items in your backpacks will gradualy slow you down. So filling a heavy backpack to the brim and wearing it will slow you immensly. Also, when a backpack is equiped your maximum speed will be locked to 1.0 (the default human speed on ground) so using perks or drugs to zoom like a mad man with a full backpack is no longer possible : at best you will move normally.
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