Mods

Mod title
Mod author
Publication date
from to
Space Worms (Continued) Updated
Features: A new parasitic creature called the Space Worm A new Level 3 technology (Xenobiology) to research A new surgical procedure to extract Space
+3
19:12
1.67K
0
- Colonists will decorate their bedroom with all kinds of decorations. Doing this levels up their construction skill.
+2
14:32
965
2
Allows you to prioritize areas over others for cleaning.
+2
11:45
2.10K
0
Thaumcraft (a veteran Minecraft mod by Azanor) introduced to the Rimworld universe.
+2
16:55
990
0
Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
+2
22:20
1.48K
0
Gives you control over the length of a day, giving your colonists more (or less) time to move around and do things.
+2
11:46
1.75K
0
Mark That Pawn Updated
You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you loose them in the action.
+2
00:40
1.89K
0
For those who came in due to the steam name being in english, but no english description, here is a google translate for you.
+2
11:07
1.58K
0
Animal Feed Trough Updated
Tired of watching your animals eat off the floor like filthy...um ???...animals?Not any more.
+2
01:04
4.21K
1
Faster Dev Speed (Continued) Updated
Increase the maximum ticks per second of speed #4 in dev mode to 4x the default. Only effective on computers fast enough to hit the existing cap.
+2
22:50
2.51K
Luc
0