Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Required: Harmony   Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of
0
20:42
875
0
Directly abandon the base and empty the area instead of creating “abandoned settlement” Requires: Harmony
0
00:28
787
0
Removes the function of pawns wanting to change style once in a while.Apparently requires ideology and Harmony
0
00:09
446
0
Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to bu
0
10:52
964
0
This mod is my personal collection of tweaks.
0
22:44
377
0
EBSG Framework Updated
This framework contains all the C# that I made that can be utilized for broad purposes.
0
00:11
1.15K
0
Unlike vanilla this mod will not give you a bunch of babies with 20% of their parents genes and a metabolism of 225%.
0
22:56
634
0
What is this?This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods.
0
23:42
451
0
Relations Tab Updated
Replaces the faction tab with a relations tab.
-5
12:01
4.18K
0
[HRK] Gun Nut - Ukrainian Firearms Updated
This mod adds 9 weapons used by the Ukrainian Armed Forces including a turret and a warcasket weapon all made or modified in Ukraine.
-6
20:40
2.64K
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