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Rimworld
34
Rimworld mods
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Mod «Napoleonic Rim» for Rimworld (v1.3 - 1.4)
Mod adds the Napoleonic Wars to RimWorld.
+1
12.04.2023
22:15
2.87K
Den Martin
1
Updated
Mod «Polarisbloc - Core LAB» for Rimworld (v1.2 - 1.4)
"We are committed to the good life of humanoid." -- Polarisbloc.
+1
09.10.2022
09:25
3.53K
Den Martin
0
Updated
Mod «Sometimes Raids Go Wrong» for Rimworld (v1.0 - 1.4)
This mod allows storytellers to add a random and sometimes hilarious twist to a raid.
+1
24.10.2023
10:55
2.47K
AtmosCry
0
Updated
Mod «New Limbs Needs Training» for Rimworld (v1.1 - 1.4)
When a pawn gets a new limb transplanted they will need some time until they get used to it.
+1
04.05.2023
00:11
1.22K
Den Martin
0
Mod «Slim Recharger» for Rimworld (v1.4)
Look at the preview image, that's what this mod is all about. Requires: DLC Biotech
+1
13.05.2023
12:31
1.40K
Den Martin
0
Updated
Mod «Tab-sorting» for Rimworld (v1.1 - 1.5)
Sort your stuff! This mod can sort furniture/structures into appropriate tabs.
+1
01.08.2024
16:59
1.81K
AtmosCry
0
Updated
Mod «Apothecary (Continued)» for Rimworld (v1.1 - 1.4)
A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to "fantasy" based mods).
+1
25.01.2023
11:47
2.70K
Den Martin
0
Updated
Mod «VFE - Mechanoids : Drones» for Rimworld (v1.2 - 1.4)
VFE - Mechanoids : Drones adds several new drones that add on to the Vanilla Factions Expanded - MechanoidsAt the moment adds the following:
+1
04.11.2022
19:19
2.47K
TOP-Mods
0
Updated
Mod «Diseases+» for Rimworld (v1.3 - 1.5)
Mod will add to your game about 60 diseases and chronic conditions, which significantly diversify your gameplay.
+1
17.06.2024
15:13
1.84K
Den Martin
0
Updated
Mod «RuntimeGC» for Rimworld (v1.3 - 1.4)
This mod allows you to optimize RimWorld by removing unnecessary data that appears after a long game.
+1
29.10.2022
10:27
8.81K
Den Martin
0
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