Mods "Weapon" for Rimworld

[HRK] Gun Nut - CORE Updated
This mod does almost nothing for the user but is required for other Gun Nut mods, eventually this mod will include stuff like the settings to disable
+11
22:09
6.38K
0
WELCOME TO GUN NUT - COMMUNITY PACK!This pack is created by the community, I can't thank enough all the people that have commissioned a weapon.
+11
19:17
1.75K
0
Anima Gear Updated
This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like n
+10
13:09
1.80K
0
Grenade Variety for Combat Extended Updated
This mod adds 7 new types of grenades to take advantage of CE mechanics. Requires: Combat Extended
+10
22:34
2.30K
1
This module setting is not a military level weaponIt's just a simple defense weaponIt contains six firearms(Guns):AR15 Assault rifle300 defensive Assa
+10
10:46
1.25K
0
[HRK] Gun Nut - Desert Tech Firearms Updated
+9
21:57
2.48K
0
RIM AT WAR - WW1 Winchester M97 "Trench Gun"!This mod adds 2 variants of the Winchester Model 1897 "Trench Gun".This mod was funded by Malla.
+8
00:28
728
0
Gtek's Combat Extended Arsenal Updated
If you think the weapon selection in this game feels limited, this is the only mod you'll need!
+7
10:58
2.19K
0
Vanilla Weapons Expanded - Heavy Weapons Updated
What I think this game was missing from the usual combat encounters is a punch, a smell of freshly fired bolters, the heat of an autocannon barrel and
+7
13:30
7.40K
0
Turret Collection (Unofficial) Updated
Adds more turrets.------------------PRE-CHARGED MINI-TURRET- pre-charged, one-time use automatic turret.
+7
05:18
7.83K
0