Mods "Weapon" for Rimworld

Combat Shields (Continued) Updated
Additional types of shields from a variety of eras, usable with melee and certain ranged weapons.
+14
00:29
3.78K
0
CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics.
+13
12:20
11.63K
1
Gtek's Combat Extended Arsenal Updated
If you think the weapon selection in this game feels limited, this is the only mod you'll need!
+12
10:58
3.90K
0
Eccentric Tech - Foxy's Armory 2.0 Updated
Foxy's Armory adds the advanced charge weaponry of The Eccentric's Angels to Rimworld!
+12
22:08
4.86K
0
[HRK] Gun Nut - CORE Updated
This mod does almost nothing for the user but is required for other Gun Nut mods, eventually this mod will include stuff like the settings to disable
+11
22:09
7.91K
0
Anima Gear Updated
This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like n
+11
13:09
2.92K
0
Grenade Variety for Combat Extended Updated
This mod adds 7 new types of grenades to take advantage of CE mechanics. Requires: Combat Extended
+11
18:57
4.65K
1
WELCOME TO GUN NUT - COMMUNITY PACK!This pack is created by the community, I can't thank enough all the people that have commissioned a weapon.
+11
19:17
2.73K
0
[MR]Safe house security forces Updated
This module setting is not a military level weaponIt's just a simple defense weaponIt contains six firearms(Guns):AR15 Assault rifle300 defensive Assa
+10
18:19
2.56K
0
[HRK] Gun Nut - Desert Tech Firearms Updated
+9
21:57
3.33K
0