Mods "Factions" for Rimworld

ↁ House Sanguin Updated
Adds a medieval faction House Sanguin to the game. Requires: DLC Biotech Medieval Overhaul RimFantasy - Medieval Overhaul Edition
+4
23:59
4.48K
0
Vanilla Races Expanded - Phytokin Updated
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+4
20:00
8.34K
0
The ratkins of the under-empire comes to Rimworld.
+4
19:28
1.07K
0
Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+4
09:56
1.27K
0
Iron Rim (Continued) Updated
This mod does create a bunch of redundant apparel so as to color the various mooks correctly.
+3
20:49
1.94K
0
Kobolds of the Rim [Revived for 1.4] Updated
The mod nobody asked for has finally arrived, Kobolds have managed to land in the harsh world of RimWorld and they're ready to steal and loot to their
+3
11:02
2.24K
0
Ferian Race Updated
Adds a fox species They are agile and sociable, but they are vulnerable to physical labor – Information –This mod only add species.
+3
12:35
2.06K
0
HALO - UNSC Faction Updated
+3
11:01
6.23K
0
The mod will add a new unique race of giants to the game.
+3
16:32
1.94K
0
Idearn Race Updated
The mod adds new races, exclusive livestock and exclusive gear. Requires:  Harmony Humanoid Alien Races
+3
13:33
3.05K
0