Mods

Mod title
Mod author
Publication date
from to
Big Swords and Exoframes Help Brawlers Keep Mechanoids at Bay. Have you ever wanted to chop mechanoids to pieces with an oversized sword?
+4
11:29
1.84K
0
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness.
+1
22:32
1.83K
0
Mark That Pawn Updated
You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you loose them in the action.
+2
00:40
1.83K
0
Gives you control over the length of a day, giving your colonists more (or less) time to move around and do things.
+2
11:46
1.65K
0
DOOM - Factions (Continued) Updated
Adds the Union Aerospace Corporation and Space Marine factions in the game. (Non-Hostile)Also contains DOOM 2016 weapons and sounds  
+2
16:52
1.63K
0
Space Worms (Continued) Updated
Features: A new parasitic creature called the Space Worm A new Level 3 technology (Xenobiology) to research A new surgical procedure to extract Space
+3
19:12
1.63K
0
TVForPrison (Continued) Updated
Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase.
+1
00:18
1.60K
0
Injuries that gets permanent and causes permanent pain will now get less painful over time.
+1
00:14
1.60K
0
For those who came in due to the steam name being in english, but no english description, here is a google translate for you.
+2
11:07
1.55K
0
0
23:14
1.54K
0