Log in
Registration
HoI 4
Alternative History
Balance
Gameplay
Graphics
Map
National Focuses
Events
Sound
Ravenfield
Weapons
Vehicles
Maps
Skins
Mutators
Rimworld
Animals
Clothing & Armor
Weapon
Sound
Gameplay
Graphics
Characters
Factions
Items
Building
Other
People Playground
Cars
Weapons
Clothing
Items
Military vehicle
Buildings
Gameplay
NPC
Melon Playground
Weapons
Cars
Military vehicle
NPC
Buildings
Items
Packs
Cities: Skylines 2
Other games
Stellaris
Balance
Buildings
Diplomacy
Economy
Events
Gameplay
Graphics
Sound
Spaceships
Species
Technologies
Others
ETS 2
Maps
Trucks
Trailers
Cars
Buses
Parts & tuning
Interiors
Traffic
Skins
Weather mods
Sounds
Others
Simple Car Crash
Action Sandbox
Weapons
Vehicle
Building
NPC
Item
Others
Teardown
Maps
Weapons
Vehicles
Gameplay
Others
Bus Simulator Indonesia
Project Zomboid
Weapon
Car
Armor
Interface
Item
Gameplay
Other
Victoria 3
Alternative History
Balance
Gameplay
Graphics
Map
Historical
Events
New Nations
Sound
Barotrauma
Mods
5
Mods
Newest
TOP Downloaded
TOP Rated
TOP Commented
Hearts of Iron 4
Rimworld
People Playground
Teardown
Melon Playground
Ravenfield
Simple Car Crash Physics Simulator
Bus Simulator Indonesia
Project Zomboid
Victoria 3
Barotrauma
Cities: Skylines 2
Stellaris
Euro Truck Simulator 2
Action Sandbox
Show filter
Close
Mod title
Mod author
Publication date
from
to
Apply
Cancel
#
URL
1
Mod «Heavy Melee Weapons (Continued)» for Rimworld (v1.1 - 1.4)
Big Swords and Exoframes Help Brawlers Keep Mechanoids at Bay. Have you ever wanted to chop mechanoids to pieces with an oversized sword?
+4
10.09.2023
11:29
1.84K
Den Martin
0
Mod «Large Faction Bases (Continued)» for Rimworld (v1.0 - 1.5)
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness.
+1
29.06.2024
22:32
1.83K
Den Martin
0
Updated
Mod «Mark That Pawn» for Rimworld (v1.3 - 1.5)
You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you loose them in the action.
+2
08.09.2024
00:40
1.83K
Den Martin
0
Mod «[D] Time Control (Continued)» for Rimworld (v1.1 - 1.5)
Gives you control over the length of a day, giving your colonists more (or less) time to move around and do things.
+2
21.05.2024
11:46
1.65K
Den Martin
0
Updated
Mod «DOOM - Factions (Continued)» for Rimworld (v1.1 - 1.6)
Adds the Union Aerospace Corporation and Space Marine factions in the game. (Non-Hostile)Also contains DOOM 2016 weapons and sounds
+2
13.06.2025
16:52
1.63K
TOP-Mods
0
Updated
Mod «Space Worms (Continued)» for Rimworld (v1.0 - 1.3)
Features: A new parasitic creature called the Space Worm A new Level 3 technology (Xenobiology) to research A new surgical procedure to extract Space
+3
27.10.2023
19:12
1.63K
AtmosCry
0
Updated
Mod «TVForPrison (Continued)» for Rimworld (v1.1 - 1.5)
Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase.
+1
11.11.2024
00:18
1.60K
Den Martin
0
Mod «Live With The Pain» for Rimworld (v1.1 - 1.4)
Injuries that gets permanent and causes permanent pain will now get less painful over time.
+1
22.10.2022
00:14
1.60K
Den Martin
0
Mod «Rebound (Continued)» for Rimworld (v1.0 - 1.4)
For those who came in due to the steam name being in english, but no english description, here is a google translate for you.
+2
10.07.2023
11:07
1.55K
Den Martin
0
Mod «[SYR] Individuality» for Rimworld (v1.1 - 1.5)
What is Individuality?
0
07.09.2024
23:14
1.54K
Den Martin
0
← Previous
Next →
1
...
8
9
10
...
13
Items 81-90 of 124