Mods

Mod title
Mod author
Publication date
from to
Real Faction Guest (Continued) Updated
In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
+1
14:31
3.19K
0
Wa! Skeleton! (Continued) Updated
Add a Skeleton Race. 120% compatible with vanilla.Those who should have died a long time ago were revived for unknown reasons.
0
22:59
3.16K
0
Musical Instruments (Continued) Updated
Craft a variety of musical instruments and play them for recreation.FAQq: How is a pawn's musical ability determined?
+2
14:49
3.10K
0
Combat Shields (Continued) Updated
Additional types of shields from a variety of eras, usable with melee and certain ranged weapons.
+14
00:29
3.09K
0
Beat Your Prisoners (Continued) Updated
Beat Your Prisoners lets you... well, beat the hell out of your prisoners.
+1
23:20
3.08K
0
Android tiers - TX Series (Continued) Updated
Add a new serie of androids designed for infiltration missions, their slightly modified exoskeleton are covered with rubber skin / living tissues whic
0
00:12
3.08K
0
No Water, No Life (Continued) Updated
0
23:55
3.07K
1
Apothecary (Continued) Updated
A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to "fantasy" based mods).
+1
11:47
3.05K
0
Half dragons (Continued) Updated
The Half-Dragons have been a space-faring race for quite a long time, contrary to popular belief these noble yet somewhat savage folk are not genetica
+15
23:46
3.05K
0
Advanced Biomes (Continued) Updated
Terraforming has always been more art than science. The process often resulted in an unstable biosphere.
0
15:36
2.94K
0