Rimworld mods

[1.4]Xenoorca Race Updated
The mod will add a new race of unusual creatures to the Rimworld game - Xenoorca. They are hostile to other species and use unique weapons.
+3
18:33
3.64K
0
HD Upscaled and redrawn version of Gloomy Hair MK2 Features: Four times the texture quality!
0
19:20
3.64K
0
Better Explosions Updated
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this.
+1
15:42
3.63K
0
Almost There! Updated
> Cmon guys, we're almost there!> Nah, it's sleep o'clock.
+1
16:52
3.63K
0
The Army Of Fetid Corpses Updated
Adds deadly monsters, weapons, armor, items, events, and a custom scenario.
+7
00:45
3.62K
0
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
+1
00:37
3.62K
0
Dub's Paint Shop Updated
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
+2
23:30
3.62K
0
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
+3
20:13
3.61K
0
Ancient Mech Armors Updated
Adds two sets of OP mechanitor armor for all your mechanitor's machinationes.CE patch built-in.
+8
11:51
3.61K
0
Train All Animals Updated
You want attack chickens? You got 'em!
+3
13:00
3.60K
Luc
0
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