Rimworld mods

An (not so sfw) attempt at giving humans a bit more coherent look between them and other HAR races The idea of this mod came from the moment i starte
+2
22:51
1.37K
0
Gloomlight/Mech node = Free Sun LampLancer/Pikeman/Scyther = 25 steel 10 plasteel 5 goldCentipede/Termite = 50 stell 20 plasteel 15 gold
+1
16:37
1.36K
0
Make it so you can rename any and all VF vehicles. Load after Vehicle framework and any mods that use it.
0
13:11
1.36K
0
Adds the Daemonettes of Slaanesh.This mod require Humanoid Alien Races The daemonettes are slow builders but excellent fighters.
+2
23:08
1.36K
0
This is a simple stack size setter for stone chunks. It's based on "Stackable Chunks [1.4]" ( https://steamcommunity.
0
21:20
1.36K
0
adds quotes from /r/♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ t
+3
06:59
1.36K
0
600+ new weapons (with 540+ additional variants), 15 melee weapons, and 44 turrets from the United States military from 1991 to the present day.
+2
18:13
1.36K
0
Change the button (gizmo) textures in some great mods.
+2
12:31
1.36K
0
Have you ever wondered why only you use ghouls? Isn't the Horax cult capable of the same thing?
+1
23:09
1.36K
0
Multi-layer armor applies its armor value for each layer it occupies.How effective this is can be configured in the settings.
0
21:27
1.36K
0
← Previous Next → 1 ... 179 180 181 ... 247
Items 1791-1800 of 2467