Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Allows you to assemble mech components at the advanced assemblerThe price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel Requires: Vani
+1
23:12
610
0
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days.
+1
21:17
609
0
Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark?
+1
23:41
608
0
Psyrestoration Elixir Updated
Made for personal use but decided to share for everyone.
+5
11:26
608
0
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid?
0
14:50
608
0
Enables a little indicator on build designators if power is needed or if it's refuelable.Should work with every mod.Thanks to Shinzy for the cover.
+3
03:19
606
0
+1
10:33
604
0
RimWorld's weaponry is a bit lacking in some areas. Just as there are no Industrial era melee weapons, there are no Medieval era ranged weapons.
+6
16:23
596
0
Adds a couple melee weapons that you can throw.
+4
14:17
595
0
← Previous Next → 1 ... 175 176 177 ... 184
Items 1751-1760 of 1832